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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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iirc, none of the "classic" WWII boats will go that fast, Only the late war models. At least none I have played yet. Most of them barely get over 16 kts as is. So when the bomber makes hat final dive, I turn into him, forcing him to steepen his dive, and hope fully overshoot, if not crash entirely. Anyway you do it, changing your vector throws off his aim just a bit. Otherwise, your called a sitting duck.
And most people here play DiD, where reverting to a previous save is not an option. |
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