![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
|
![]() Quote:
![]() Ahhh... More goodies. Thanks, Stormy! ![]() On an unrelated issue (and point taken regarding the ice cream machines ![]() ![]() Of course, I could have just asked, but what would be the fun in that? Soooo... I pulled up MFCM and SDBM side by side to find out where they conflict, thinking that I could fix the problem myself and have your splendid mod AND the smooth faces. Surely I can't be all that helpless and God helps those who helps themselves, why should you have to do all the work for me and all that. Except I was. I can't see any possible reason why your mod should add beards to my crew unless it's in the AI files somewhere, and that is WAY above my pay grade at this point. I guess I'll either have to learn how to interpret those files or live with my bosun's goatee which, at least, isn't near as bad as having to live with the cook's fiddling. ![]()
__________________
Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
|
![]() |
![]() |
![]() |
#2 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
![]() if i you found some "unrelated" beard hairs in the cooks soup, search and compare text strings containing the word "beard", simply exchange those in my scripts with the MFCM original "beard strings".
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#3 | |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
|
![]()
OK, I'm obsessive-compulsive. Don't even get me started on the missing strawberries!
![]() Quote:
*Runs off to dig around in soup* I'll be... You're a genius, Stormy. Who'd have thought there would be beard references in the CrewIdle script file? Certainly not me. Ahhh... Clean-shaven crew! Soon I shall be the envy of the Kriegsmarine, Raeder himself will compliment me on the grooming habits of my men! Now... Those strawberries... ![]()
__________________
Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
|
![]() |
![]() |
![]() |
#4 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
![]()
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#5 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
|
![]()
Can this mod be installed after OH II and TDW's UI Mods...?
|
![]() |
![]() |
![]() |
#6 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
i wouldnt recommend that !
- OHII use a newer "sh.sdl" file which is based on SDBSM. - TDW UI use special radio audio samples i created for TDW`s UI`s, they should overwrite SDBSM`s older radio samples. - SDBSM`s optional TDW NEW UI`s config file after TDW NEW UI`s.
__________________
Stormy...... |
![]() |
![]() |
![]() |
#7 | |||
Navy Dude
![]() Join Date: Oct 2011
Location: AM98 - Rounding Hartland Point and sneaking up the Bristol Channel
Posts: 173
Downloads: 137
Uploads: 0
|
![]() Quote:
I've got my modlist set out as per Sober's modlist; with NewUI's first, then OHII, then SDBSM sounds. Is that wrong? What breaks? Has anyone told Sober? Quote:
Is there a mod around that adds the sound of sinking merchants? I am hankering for the old death rattle sounds from Aces Of The Deep (ahhh... good times!) |
|||
![]() |
![]() |
![]() |
#8 | |
Watch
![]() Join Date: Nov 2011
Posts: 16
Downloads: 48
Uploads: 0
|
![]() Quote:
At the beginning of these thread you wrote as follows: ... - Mighty fine crew mod 1.21 (option crew with beards, and crash dive fix) - TheDarkWraith`s new UI`s from 6.3.7 upwards. (It may also work with other UI´s but need missing menue commands linked to commands.cfg) This sound mod now recommend additional mods: - Avee`s "No magic skills" mod - Athlonic's "MCCD" mod Links for needed mods: http://www.subsim.com/radioroom/showthread.php?t=163591 http://www.subsim.com/radioroom/showthread.php?t=166093 Links for recommended mods: http://www.subsim.com/radioroom/showthread.php?t=164996 http://www.subsim.com/radioroom/showthread.php?t=166236 Install Stormy`s DBSM 1.3 using JSGME after the above mods are installed... ... Would you say this ist a correct install order? Magnum_Opus_v0_0_1 Magnum_Opus_v0_0_1 patch2 Shadow Improvement Mod nVidia missing lights Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional louder engine sounds Stormys DBSM SH5 v1.3 optional No Magic Skills mod german dialogs Stormys DBSM additional creaks and noises 1.0 NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_9_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision NewUIs_TDC_6_9_0_jimimadrids_map_tools NewUIs_TDC_6_9_0_New_radio_messages_German NewUIs_TDC_6_9_0_WWIIInterface_by_naights OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 Stormys DBSM SH5 v1.3 optional TDW UI 6.9.0 options files Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Shallow Waters V2.1 Patch Accurate German Flags DEUTSCHMOD_1.0.4 Last edited by schweini63; 03-15-12 at 07:49 AM. |
|
![]() |
![]() |
![]() |
#9 | |
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
|
![]() Quote:
I would also like to have clean-shaven faces ![]() |
|
![]() |
![]() |
![]() |
#10 |
Sailor man
![]() Join Date: Sep 2007
Location: Elche, Spain.
Posts: 43
Downloads: 196
Uploads: 0
|
![]()
Hi, Stormfly. I'm an user of your awesome SDBSM Version 1.3 Mod. Today I watch your DEMO VIDEO 1
. And now, I have a problem: In your video I heard some words that I haven't hear until now, using your mod!!. This words appears in the next times of your video:
3:57 4:37 to 4:41 4:59 to 5:04 Please, can you revise the video and tell me what do you do to hear this "voices"?. Thank You Very Much!! (i'm not english, sorry for my bad languaje) |
![]() |
![]() |
![]() |
#11 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
this sample is a bit silent, make shure you put your game volume high enough, til you barly hear central compartment`s special device humming in the background. 4:37 Blunder Bernhard this sample was a bit to intensive, it also got repeated to much, i got many complains about Bernhard, so i exchanged it with a softer version. 4:59 "LI genau Tiefe halten" ("LI, hold the commanded dept exactly") this sample plays if you command snorcel dept, i use it if periscope dept is to low for the OBS scope, mostly occours in rough seas.
__________________
Stormy...... Last edited by Stormfly; 03-31-12 at 09:28 PM. |
|
![]() |
![]() |
![]() |
#12 |
Sailor man
![]() Join Date: Sep 2007
Location: Elche, Spain.
Posts: 43
Downloads: 196
Uploads: 0
|
![]()
Thx. For your response. But, for the moment i don't hear this samplex. I'll continue try it!!, with your recomendations!!.
|
![]() |
![]() |
![]() |
#13 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
|
![]()
About the "clean shaven crew" modification: I'm sorry it's taking me so long, but I got caught up in getting my ancient rig to run properly. I haven't forgotten, in case anybody is still waiting.
__________________
Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
![]() |
![]() |
![]() |
#14 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#15 | |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
|
![]() Quote:
![]() But more than everything, I need permission. All I did was to comment out a few lines in the code. The REAL work was done for me already ![]()
__________________
Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
|
![]() |
![]() |
![]() |
Tags |
favorite |
|
|