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Old 03-09-12, 10:48 AM   #11
Fubar2Niner
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Join Date: Nov 2002
Location: London. UK
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Quote:
Originally Posted by rohan2302 View Post
Hey i have been experiencing a few CTD's in sh3 of late with MFM3.2 installed and in almost every instance it occurred at hight time compressions (512 or 1024) in open seas just before it seemed the game was trying to render some AI ship or something as it would pause momentarily then resume and then crash. The error message points to 'kernel.dll' or very seldom to 'ntdll.dll'.
I didn't have this issue before installing MFM 3.2.
Earlier i had used SH3 commander to increase TC for pray and hunter to 256, enemy detected to 32 and 3d to 256. But CTD's always occured at 512 or 1024 in navmap. Haven't witness another CTD since i restored TC to original settings but then i have only done one patrol since.

system specs - intel dual core 1.8ghz, 3gb ddr2 pc6400, 1gb graphics card, win xp pro SP3, 1024MB min/max page file.
Should i enable the 3GB switch to be able to run MFM 3.2 without any issues? i read somewhere that with my ram configuration i should add '/Userva=2304' to the end of the switch.
Hi mate, quick question, are you using the 4GB patch. Or use the 3gb switch as you indicated. Without it MFM is almost unusable. It can be found in the downloads section, here:

http://www.subsim.com/radioroom/down...o=file&id=2888



Best regards.

Fubar2Niner
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