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#1 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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I have Trigger Maru 2.5 installed as a mod. I do not know if the following is a stock or Trigger option added.
Use UZO to find the range to target. Go to the deck gun staion and then hit the TAB key. The TAB key gives the range options. You can zoom in or out of the range, found by the UZO, with the up and down keys. |
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#2 | |||
Watch
![]() Join Date: Mar 2012
Posts: 25
Downloads: 27
Uploads: 0
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#3 |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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As a surface buff, the lack of some sort of firecontrol kinda have got to me.
I am working on something called UZO to firecontrol, the game have some "locked" things, but im working on forcing the game to a few things. I realy dont want to say to much since im in early "alpha" But hopefully when i with the help of a few others get the Takao mod completet you will se something that atleast will be more "surface" friendly.... But this is alot of coordinate work and trial and error..... here is the original layout idea, it have changed alot, but give you an idea... ![]() I will se if i can get a screen of the final layout. In there are range etc..... TBear
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
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#4 | |
Watch
![]() Join Date: Mar 2012
Posts: 25
Downloads: 27
Uploads: 0
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#5 | |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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The idea is that you use the UZO station that have been transformed into a firecontrol station. You lock get relevant information right there in one station. I have not planeed anything to the original way of the player main gun, since i kinda want the crew to do there job while im manouvering the ship. I use angle on target alot, so im hanging in uzo station and manouver from there, thats why i got this idea to have the relevant information right there without clicking around.... Again, i have no idea if it will work....its alot of reading and manipulating....and it realy takes alot more time than i thought it would.... Main problem is that i have to use one base megamod since most mods have changes in the menu init....either i had to create it for stock or i had to create it for one mod. My base foundation is Fall of the rising sun mod...FOTRS.... Here is another CONCEPT layout....the final one is kinda between them....i will upload the final layout when i have time... ![]() TBear
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
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#6 | |
Watch
![]() Join Date: Mar 2012
Posts: 25
Downloads: 27
Uploads: 0
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#7 | |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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release.....when its done ![]() Initialy no. The player stil have to use the "old" way. I might look into the player operatet gun later...but it all comes down to how well i can get the firecontrol to work..... ![]() TBear
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
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