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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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#17 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
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Pull back, wait till an hour after dusk. Hug the African coast at high speed, in water just deep enough to crash dive.
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#18 |
A-ganger
![]() Join Date: Feb 2012
Location: Somewhere in Grid AN85
Posts: 80
Downloads: 84
Uploads: 0
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#19 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
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![]() ... I think they got in but didnt get out...?
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#20 |
Engineer
![]() Join Date: May 2010
Location: Unknown
Posts: 202
Downloads: 87
Uploads: 0
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Then you can be the one to change that Kaleun.
God speed. ![]()
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-Kapitänleutnant Richard L. Römer ![]() |
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#21 | |
Engineer
![]() Join Date: May 2010
Location: Unknown
Posts: 202
Downloads: 87
Uploads: 0
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You can try the "are you mad" trick and go in flak speed surfaced or the sneaky sneaky submerged trick. Or better yet turn around while you still can, damage your boat on the way home and tell Deonitz that you tried but sustained heavy damage and could continue. But I really think you should try, I'm itching to hear your story and I hope you make it out alive. Good Hunting ![]()
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-Kapitänleutnant Richard L. Römer ![]() Last edited by Alpha Von Burg; 03-04-12 at 05:36 PM. |
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#22 |
Old enough to know better
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Piece of cake.
Use your Klingon cloaking device. No wait wrong......nuts. Never mind. ![]()
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“Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.” ― Arthur C. Clarke ![]() |
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#23 |
Engineer
![]() Join Date: May 2010
Location: Unknown
Posts: 202
Downloads: 87
Uploads: 0
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Advice: like someone mentioned earlier, surface some where safe to recharge and stuff. Once that's done, go out further into the ocean to test how far and how long you can stay submerged. It's a good idea to know the limits of your boat before attempting something as daring as this. Once you know these two factors then you are ready to go. Use your new data to measure the farthest point to submerge and farthest point to surface. Staying submerged is your safest bet. You can use you sonar to track any income patrols and know where to turn or when to stop or when you think it's safe to go at a higher speed under water. I recommend that you stay on silent run for the duration you are underwater. I did this once, but that was up at Dover Strait earlier in the war. Gibgraltar is very different but the same tactics should work, with some luck of course.
So I say all the best to you Kaleun ![]()
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-Kapitänleutnant Richard L. Römer ![]() |
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#24 | |
A-ganger
![]() Join Date: Feb 2012
Location: Somewhere in Grid AN85
Posts: 80
Downloads: 84
Uploads: 0
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U Boat and a Bird of Prey is the cloacking device and propulsion... ;-) Some Klingon music parts sound the same as of Das Boot (the Gibraltar scene). ![]() |
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#25 | |
A-ganger
![]() Join Date: Feb 2012
Location: Somewhere in Grid AN85
Posts: 80
Downloads: 84
Uploads: 0
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I think that my big mistake was that I attacked (and sunk) one of them before entering the strait of Gibr. Now I have 7 ships above me (at 150m) waiting .. close to Africa.. |
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#26 |
A-ganger
![]() Join Date: Feb 2012
Location: Somewhere in Grid AN85
Posts: 80
Downloads: 84
Uploads: 0
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Depth charges: I want to release some oil and put some clothes in the tubes... is that possible in this game?
[not using GWX or other major mods] |
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#27 | |
Let's Sink Sumptin' !
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The whole jettisoning debris tactic is probably a Hollywood invention. A few scraps of debris would do nothing to get the escorts off your back. The escort Captain would believe that he has damaged you, not killed you. Signs that a U-boat may be destroyed besides the obvious noises associated with a sub's hull collapsing were large air bubbles and large volumes of oil. This could not be replicated with a few scraps of debris. |
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#28 |
A-ganger
![]() Join Date: Feb 2012
Location: Somewhere in Grid AN85
Posts: 80
Downloads: 84
Uploads: 0
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Weird... I think the whole Brittish Navy is hunting me now. Looks like Winston C. himself was on the ship I destroyed..?
![]() Getting close to: Mission Impossible |
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#29 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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http://uboat.net/maps/gibraltar.htm
You can zoom in on the map - 26 U-boats were lost. Also: http://uboat.net/ops/mediterranean.htm
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#30 |
Ensign
![]() Join Date: Mar 2011
Posts: 234
Downloads: 123
Uploads: 0
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Boompus, once a destroyer is aware of your presence it can call in a bunch of warships from the immediate vicinity.
I played a Gibraltar mission in which I had maybe 14 ships over my head. I got away after some careful evasive maneuvers (flank speed and turning when the destroyer is overhead) and then silent running at 50 rpms to creep away. It took hours, but I got away and the destroyers eventually dispersed. I checked the outside camera (this was a single-mission) and I saw a bunch of star-shells all over the place, but not where I was. ![]() I think there were so many that they had to worry more about bumping into each other than getting a shot at me ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Career: Feb. 13, 1942 "Cpt. Johny Goodwood" Porpoise class: USS Shark, SS-174 Patrols: 2 Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft Sunk with all hands lost. |
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