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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#211 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
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Man oh man... you... this boat is amaising i love it. you really put a lot of work in this baby and shes beautiful. Thank you so much!
PS: lol "S-Boat and a battleship.... But will it BLEND? " Yes, yes it does ![]()
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"Diesel Pig" Not so long ago... |
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#212 |
Swabbie
![]() Join Date: Mar 2011
Posts: 9
Downloads: 1
Uploads: 0
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...Is there a solution to reload the rear torpedo-turrets? 'Cause when I go to refuel and re-supply in a friendly harbour, they stay empty...
:-/ |
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#213 |
Seaman
![]() Join Date: Aug 2008
Location: Idaho
Posts: 37
Downloads: 170
Uploads: 0
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Does anybody know of a way to make Surcouf TMO 2.1 compatiable????
![]() Thanks Jason |
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#214 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
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I believe its because they are external tubes. a quick refit doesn't mean you will be in port long enough for the dockyard men to reload them.
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#215 |
Ace of the Deep
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...or maybe you need to drag them to tubes/storage yourself?
![]() When I go to refit, only the empty spare torps storages are loaded. Then I drag one torp into an empty tube, this triggers all the empty tubes to be loaded. Select refit once again and the now empty storages will be filled up. |
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#216 | |
Swabbie
![]() Join Date: Mar 2011
Posts: 9
Downloads: 1
Uploads: 0
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Will it work even if the Surcouf doesn't have rear torpedo reserve? :-/ |
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#217 |
Swabbie
![]() Join Date: Mar 2011
Posts: 9
Downloads: 1
Uploads: 0
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So, as I thought, and probably because the Surcouf doesn't have rear torpedo storage, it's impossible to reload your rear torpedo-turrets ; it means that once you have fired those six torpedoes, you lose 60 % of your fire-power (ok, I'm not including the main gun-turret
![]() ![]() Maybe Keltos is dead? I heard there was political troubles in Belgium. It seems that the two main communities started a war for the paternity of French fries. ![]() Last edited by RobertoChorizo; 11-12-11 at 04:57 PM. |
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#218 |
Mate
![]() Join Date: Dec 2011
Posts: 54
Downloads: 4
Uploads: 0
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I know this is an old thread, but...someone needs to make this in any SH game. (Please, oh please, let it be converted to SH III for me.... :P )
It's a strange (and I think rather amazing) submarine with an interesting history. Honestly, can you imagine the shock on the face of an enemy destroyer when those guns open fire? |
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#219 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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It would be nice ! I don't know if it ever got adapted to TMO, but seeing it on other SH would be nice.
Going against DDs ? she got sunk by a cargoship in RL.... keltos |
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#220 |
A-ganger
![]() Join Date: Dec 2011
Location: Lorient,France(no,really)
Posts: 79
Downloads: 115
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No,she was sunk by an American aircraft carrier.
The merchant ship was only in the report.
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Rohr Eins,Los! |
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#221 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I have more on this, jsut gotta dig it out again.. keltos |
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#222 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
keltos |
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#223 |
Engineer
![]() Join Date: Mar 2012
Posts: 210
Downloads: 429
Uploads: 0
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do's this work with SHIV 1.4?
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#224 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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#225 |
Engineer
![]() Join Date: Mar 2012
Posts: 210
Downloads: 429
Uploads: 0
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thanks then i will try the Surcouf
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