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Old 03-03-12, 05:21 PM   #1
THE_MASK
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Old 03-03-12, 06:33 PM   #2
pedrobas
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Thanks for this info Sober,
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Old 03-03-12, 07:50 PM   #3
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Splendid, thanks!

I tend to agree with you, tonschk, it has to be the DynEnv mod doing it because I pulled sober's fog mod just to see what happened and that made no difference whatsoever.

Now, if only I could find out what it is about DynEnv that creates those permanent dreary skies so I could get rid of that, because the rest of the mod is fantastic.

(Addendum: and, as I mentioned, what is completely baffling is that as soon as the sun starts setting, the skies DO come out in all of their blue, purple, indigo and red glory. It's just during the daytime that there's nothing but grey.)
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Old 03-03-12, 08:05 PM   #4
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Quote:
Originally Posted by misha1967 View Post
Now, if only I could find out what it is about DynEnv that creates those permanent dreary skies so I could get rid of that, because the rest of the mod is fantastic.
I think the same, it is the Dynamic Environment mod. We should post this in the Dynamic Environment thread, it has been discussed before, but we should insist to see if Stoianm or Gap can at least give us some tips, about this.
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Old 03-03-12, 08:16 PM   #5
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Quote:
Originally Posted by pedrobas View Post
I think the same, it is the Dynamic Environment mod. We should post this in the Dynamic Environment thread, it has been discussed before, but we should insist to see if Stoianm or Gap can at least give us some tips, about this.
You're absolutely right, Pedrobas. I'll move the rest of this discussion over there.

http://www.subsim.com/radioroom/showthread.php?t=182377
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