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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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#2 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Thanks for this info Sober,
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Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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#3 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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Splendid, thanks!
I tend to agree with you, tonschk, it has to be the DynEnv mod doing it because I pulled sober's fog mod just to see what happened and that made no difference whatsoever. ![]() Now, if only I could find out what it is about DynEnv that creates those permanent dreary skies so I could get rid of that, because the rest of the mod is fantastic. ![]() (Addendum: and, as I mentioned, what is completely baffling is that as soon as the sun starts setting, the skies DO come out in all of their blue, purple, indigo and red glory. It's just during the daytime that there's nothing but grey.)
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU Last edited by misha1967; 03-03-12 at 08:05 PM. |
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#4 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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I think the same, it is the Dynamic Environment mod. We should post this in the Dynamic Environment thread, it has been discussed before, but we should insist to see if Stoianm or Gap can at least give us some tips, about this.
__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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#5 | |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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![]() Quote:
![]() http://www.subsim.com/radioroom/showthread.php?t=182377
__________________
Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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