SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-02-12, 06:48 PM   #1
KubaM
Swabbie
 
Join Date: Sep 2010
Posts: 8
Downloads: 70
Uploads: 0
Default Constant night

Today (as everyday) I loaded the newest mod list from sober and realized that sometimes I have a problem with constant nights in scenarios I play (some Trevally's tutorials). E.g. it's dark outside at 13.00 in English Channel.

What can cause such problem?

When I start scenario it is ok. It is like it wouldn't be another day after night..
KubaM is offline   Reply With Quote
Old 03-02-12, 07:00 PM   #2
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by KubaM View Post
Today (as everyday) I loaded the newest mod list from sober and realized that sometimes I have a problem with constant nights in scenarios I play (some Trevally's tutorials). E.g. it's dark outside at 13.00 in English Channel.

What can cause such problem?

When I start scenario it is ok. It is like it wouldn't be another day after night..
Tell TDW in his New UI thread about that problem . if you dont tell him he wont know to fix it .
THE_MASK is offline   Reply With Quote
Old 03-03-12, 04:39 AM   #3
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Yes - I have noticed this too.

When the mission is made, the date and time can be set.
This date and time is for the environment (what you see outside)
Also, when you start a mission - you get the option to change the time (again this is what you see out side)

So if a mission is made with a start time of 10am - the mission will load and everything will look ok - it will be 10am out side with daylight.

You clock however will show 00:00 midnight. This is also what the mission thinks the time is. So if there is a time related event set to happen - it will only happen when the clock says it is time and not the environment.

Im not sure, but I also think that the clock thinks it is 1/1/1940 at the start of every mission too.

When I have made SM - I have kept this in mind. So for the d-day landings where timmed events happen - I have these off set so they happen when they are required.

For the missions in the tutorials - I used TDWs commands that are based on time passing. So if I want a ship to appear - I have it set to do so ***mins into the game. This way it does show when I want it too.
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:19 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.