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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ensign
![]() Join Date: Mar 2011
Posts: 234
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Career: Feb. 13, 1942 "Cpt. Johny Goodwood" Porpoise class: USS Shark, SS-174 Patrols: 2 Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft Sunk with all hands lost. |
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#2 |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
Downloads: 54
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Realistic Sinking Time - do you have it turned "On" or "Off"?
That will influence how long a ship stays active and/or afloat after its hit. I usually give a target 1 eel initially, depending on its size and what's going on around me, then follow along for awhile and wait for it to stop and then sink. I can also surface and use my gun if I'm impatient. In a convoy attack, I pick the larger ships and give them 2 eels each. Even that is no guarentee they'll go down, or that I'll get credit when they do. While the escort and I play the dance of death, the ship and I can get beyond the programmed separation distance for sinking credit. I've seen torpedoed ships run on a bit and then stop. Most will sink, but a few will stay there indefinitely until I put one round of cannon fire into them. A few times, a single round from the AA did the trick; just something to push it over the edge. Must be a programming thing.
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Raptor |
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#4 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
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I think Luno is pointing out that your statement on the sinking of medium merchants seems to contradict itself.
Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#5 | |
Eternal Patrol
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![]() Sorry about that. I meant to say that most records I found indicate that single-torpedo sinkings were the norm, but there were also a fair amount that took more. When a thousand ships are sunk, 20% can add up to quite a few. Not that it was actually 20% - I didn't count. But still, if you have several get away you shouldn't be surprised.
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“Never do anything you can't take back.” —Rocky Russo |
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