![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Thanks for sharing. It's been interesting career though! Decided to wait around in Sibuyun Sea to see the big battle on Oct 24, 1944. RSRDC is something, so much action my PC couldn't handle it and crashed.
Think I'll start a new career. |
![]() |
![]() |
#2 |
Weps
![]() Join Date: May 2005
Posts: 369
Downloads: 16
Uploads: 0
|
I noticed something funny as well............
I started a new construction '42 campaign. (GATO) Did the 3 sea trials and finished my first war patrol.... Was offered an upgrade....... Tambor class. Something is definitely broke.
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#3 |
Part-time skipper
Join Date: Dec 2009
Location: All over the Pacific...
Posts: 27
Downloads: 19
Uploads: 0
|
RSRDC over TMO 2.5
Y'all did notice Ducimus kindly noted it's not guaranteed to work with any other mod, right? Have you tried TMO alone and see if that works?
|
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
So what might have changed with TMO 2.5? I've played TMO with RSRD for over a year and never saw this. Yes, I play TMO 2.5 alone and haven't seen this (yet!).
|
![]() |
![]() |
#5 |
Lady Mariner
![]() |
![]()
I played TMO2.5 stand alone, with the 'Terrible T' campaign...they both messed up in early 1944....I was sent back in time to 1942...I had posted about it close to a month ago.
__________________
![]() |
![]() |
![]() |
![]() |
#6 | |
Part-time skipper
Join Date: Dec 2009
Location: All over the Pacific...
Posts: 27
Downloads: 19
Uploads: 0
|
![]() Quote:
I make my own mod over TMO using Duci's files as a base, so I haven't actually got to using TMO 2.5 much yet... You may want to try putting Tambor back to UpgradeClass=3 in \Data\Submarine\NSS_Tambor\NSS_Tambor.upc, putting it on the same level with Gar and Gato, and see if that works better for you. If I run across the same issue, I'd try that first. Although, that ruins the whole Terrible T campaign. The strange thing I see in the campaign is Tambors are excluded from all flotillas, but in the Tambor campaign, PH goes away and comes back, which is unlike the others. Last edited by Sidekikd34; 02-25-12 at 07:11 PM. |
|
![]() |
![]() |
![]() |
#7 | |
Rear Admiral
![]() |
![]()
*sigh*
I know what the problem is. SH4 hates me. Yes, as noted, the Tambor is set at upgradeclass 5. This was intentional, because the way i had set up the upgrade classes, the order of progression should be something like: S class -> Porpoise -> Salmon/Sargo -> Gar -> Gato -> Balao/Tench With the tambor completely out of the loop into the upper end. In theory, you couldne't get offered a tambor unless you were in a tench. I intentionally removed the Tambor classes from ALL other flotillas to be sure they couldn't be offered anywhere else by mistake (apparently the game will give you a boat even if it isn't assigned to your flotilla), and also there was a presumption on my part that the game will offer upgrades in numerical order. Logical no? 1 before 2, 2 before 3, 3 before 4. Since the game defies logic, the only way to really fix this is to revert the associated files back to the previous version of TMO, and scrap the terrible T campaign. I also want to mention that i have NEVER EVER liked what the devs did with how submarines or conning tower refits are offered. It really sucks, because whatever routine they have in the code, defies all logic or sanity, so it is extremely hard to mod and account for. I have often thought of trying to change it back to how it worked in SH3, but i don't think its possible, its code level. And BTW, i did test this all out before i published TMO 2.5. I set up a test mission outside of pearl with the main objective to reach the desginated area, rewarding enough renown to be a considered a successful patrol. I then took this setup and ran several boats out of pearl and it worked as i wanted, but apparently it was a fluke. A classic case of "it worked on my computer". edit: Quote:
|
|
![]() |
![]() |
![]() |
#8 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() Quote:
While your idea of the new boats being offered in order, 1....2.....3....4 makes sense. They might just as well be offered in order of increasing value, i.e. 1.....1+x.....1+x+y..... That is, every new command would be an improvement over the previous one. Maybe a marginal improvement, maybe a large improvement. It is not only a matter of rewarding a CO for a good patrol, but perhaps more importantly, of mating the best CO's with the best available boats. Also, there would likely be quite a bit of chance involved (I guess), as to what happens to become available at that particular time. |
|
![]() |
![]() |
![]() |
|
|