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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jun 2011
Posts: 29
Downloads: 22
Uploads: 0
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hey,
i have played with the arleigh burke for some time now and i wanna try to build my own deck guns for this ship. do you wanna tell me how to do it? j225r |
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#2 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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Try google warehouse for 3d models, type what your looking for. I.E naval guns and CIWS or what not. they have some decent stuff.
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![]() "A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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#3 |
Watch
![]() Join Date: Jun 2011
Posts: 29
Downloads: 22
Uploads: 0
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thanks i'll see what i can find
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#4 | |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
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![]() Quote:
go first to karle's files http://www.gamefront.com/files/user/Karle94 he had a newer version, with more guns, deck guns and AA artilerry as well |
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#5 | |
Watch
![]() Join Date: Jun 2011
Posts: 29
Downloads: 22
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![]() Quote:
yes i do have those ships and the guns but i just wanna try somthing new |
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#6 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
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good luck!
![]() and if you can solve problem with enemy identification, tell us, i abandoned these ships (AB and Ticonderoga) because ship can't identify airplanes and i can't see him until they spread their eggs over my head |
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#7 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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yeah it is pretty bad isn't it lol. I was sailing through the Solomon Islands on a routine patrol and wham. three hits took me out completely. was rather fast and had no chance of evading the attack.
Me and Karl are working on a mod at the moment, but I do hope that once we've gotten it ready for public download He will be able to continue his fine work ![]()
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![]() "A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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#8 |
Watch
![]() Join Date: Jul 2011
Posts: 17
Downloads: 30
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Other Weapons
How do i choose different weapons on Arleigh Burke like rail gun and others
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#9 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
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If you are in campaign you can load them at start of mission, in the office, if you want make changes in single missions you must change in data>submarine>USA_Arleigh_Burke>USA_Arleigh_Burke .EQP
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#10 |
Watch
![]() Join Date: Jul 2011
Posts: 17
Downloads: 30
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AI AA guns are not firing at enemy aircraft. On ArleighBurke and Ticonderoga Mods. And does any body know any other good Modern Ship/Sub mods.
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#11 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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After watching the movie Battleship about two weeks ago I have a renewed interest for the Burke.
I am updating the 3D model a little, updating the weapons and trying to fix the part where you`re watch does`t spot anything. So far, it ain`t going well. The production team for the movie made someting called the destroyer experience. On their website you can get a look around a virtual Arleigh Burke class Flight IIA bridge, I guess it`s modelled after the real bridge, opening the possibility of making a bridge for the ship.
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ Last edited by Karle94; 05-06-12 at 05:56 PM. |
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#12 |
Watch
![]() Join Date: Jun 2011
Posts: 29
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yes i have had this problem to but not only with planes but also with ships i think it has somthing to do with the crew cause they are not on deck so they can look ay further than the panels of the schip.
so i engage al targets manualy |
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#13 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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That sucks, I personally hate aiming manually as the shots land to early or late. I remember the unsinkable transport ship faced. was putting round after round in to her hull and she kept smiling at me.
Damn thing took me out after 15mins. never shall I sail near Taipei!! damn things probably waiting for me!
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#14 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
Uploads: 0
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and for deck gun works somehow, but for AA manual targeting is really a big nightmare, in SH3 it was a targeting reticle, but in SH4 not
![]() does anybody knows an optic system somwhere to look more modern (TBT, periscopes), like in Dangerous waters for example? ![]() I hope you understeand, i dont really know english very well and google translate knows romanian even badly ![]() |
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