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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2005
Posts: 25
Downloads: 85
Uploads: 0
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My mod soup is working so far and I have nothing thats known as a conflict. Followed Sobers list.
Just tried it again same thing torp hit ship starts to explode and CTD. Again like a food I didn't save. Anyone know of an issue with the Scapa flow mission in OH 1.7? |
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#2 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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I haven't had CTD in a long time (knock on wood). My mod soup seems to be in order and working right. CTD in this game are a pain, save points help out with this a lot.
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#3 |
Ace of the deep .
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The only thing that worked for me was to go back to a previous save and enter scapa from a diffrent direction
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#4 |
Navy Dude
![]() Join Date: Oct 2011
Location: AM98 - Rounding Hartland Point and sneaking up the Bristol Channel
Posts: 173
Downloads: 137
Uploads: 0
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#5 |
Watch
![]() Join Date: Jan 2005
Posts: 25
Downloads: 85
Uploads: 0
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Have 1 gig 4870.
8gig of ram using the 4 gig patch. I decided to skip the mission. |
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#6 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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Actually, from how I understand it, it's a spawn issue with a spawn point inside Scapa generating code issues if you're in there. Trevally has made a "fix" for it if you're using OHII, but it means that you have to restart your campaign.
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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