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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
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That is not necessarily true subs where getting hits and kills with Mk14s the entire war and alot of human error can occur with a torpedo attack there a numerous things that can cause a torpedo to miss that have nothing to do with the quality of the torpedo itself.They should have tested the mk.14 more this is true but it is very common for front line units to grossly over rate or underrate hardware.The other thing many forget to take into consideration was that there was another unrelated issue of the torpedoes not running at proper depth this was caused by the reduction in manufacturer quality from pre-war to wartime production and was unrelated to the magnetic detonator.Also the US Navy was fighting with subs in a manner and on a scale not tried previously there was alot of trail and error going on with submarine operations and not matter what you are always learning.Also they stuck with the magnetic detonator 0 days after the problem was verifiable they stopped using them.
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