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Old 02-10-12, 08:17 PM   #1
teapot156
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Invincible Planes in GWX???

Im in august of 1941, 2nd F, IXB.

There seems to be an issue where my flak gunners and I cannot shoot down planes. I've fired hundreds of 20 and 37 mm rounds at them and I can see that the rounds are hitting but there doesn't seem to be any apparent damage...

Heres a list of the mods im running:
Code:
GWX - VIIC41 Player Sub
GWX - Late War Sensors Snorkel Antennas
Conus' SH3GWXWS 2.3
Supplement to V16A3 (JSGME)
MEP v3 VisualSensors for gwx3
O2-Gauges v2
M.E.P v3
FlatSunFix for M.E.P v3
Rbs1_SH4_Effects_GWX_30_71
Rbs10-enhancedoilexplosion
Bad Weather Fix V1.1 (Standard)
Type IXc - The Wolf
Real Depth Charge normal
Torpedo damage Final ver2.0
Also using SH commander, the latest version I think.

Anybody have a clue what it could be? It just seems so weird... and it's just allied aircraft.
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Old 02-10-12, 09:53 PM   #2
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It helps to have a flak-qualified Watch Officer on the bridge, or at least one flak-qualified PO on the gun(s).

You'll be lucky to shoot down anything manning the flak gun yourself. Hit something? Yes; hit it enough to shoot it down? No.
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Old 02-10-12, 10:01 PM   #3
teapot156
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The plane in question was a twin engine bomber, I think it was British. Sorry I don't know my planes, I just consider them all dangerous.

I swear we (the AI and I) hit it several times to no effect.
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Old 02-10-12, 10:34 PM   #4
Victor Schutze
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Man, if you're caught on the surface by a plane and it's already less than 2500 meters away, go flank, zig zag, use the AA gun then after the first pass of the plane, hit "C".
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Old 02-11-12, 02:15 PM   #5
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Imo, you stand almost no chance if it isn't a swordfish.
Seek the deep.
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Old 02-11-12, 03:14 PM   #6
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Quote:
Originally Posted by Rconch View Post
Imo, you stand almost no chance if it isn't a swordfish.
Seek the deep.
But not too deep
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Old 02-13-12, 02:10 AM   #7
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Quote:
Originally Posted by Rconch View Post
Imo, you stand almost no chance if it isn't a swordfish.
Seek the deep.
In reality the Swordfish was harder to down than the then modern bombers because of one simple fact.... it was made of fabric and the AAA shells passed right through it without exploding. The Bismark had this horrible experience.. and was torpedoed.

Of course if the shell hit something solid, that would possibly down any aircraft.

Last edited by vanjast; 02-13-12 at 10:47 AM. Reason: must learn to spell.. must learn to....
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Old 02-11-12, 07:15 PM   #8
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Quote:
Originally Posted by teapot156 View Post
Anybody have a clue what it could be? It just seems so weird... and it's just allied aircraft.
GWX is meant to be a realism mod, and the reality was that aircraft were exceedingly dangerous to u-boats. Even the famous u-flak boats were prey to the planes. You should never try to fight one.
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Old 02-11-12, 08:35 PM   #9
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The bi-planes you can tear up pretty good with one of those 4-barreled machine gun mounts. I can nail them good.

But I went toe-to-toe with some 2-engined bomber and I got him but it took me down to 85% HI. Not worth it.

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Old 02-11-12, 10:09 PM   #10
teapot156
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Originally Posted by Sailor Steve View Post
GWX is meant to be a realism mod, and the reality was that aircraft were exceedingly dangerous to u-boats. Even the famous u-flak boats were prey to the planes. You should never try to fight one.
Yeah I get the whole realism thing and i know planes are a sub's worst nightmare when riding on the surface. In reality though a 20 mm gun would tear the hell out of any plane from that era. I mean, it's a plane, its not heavily armored otherwise it probably wouldn't take off.

It's just mystifying when you are shooting at a plane 3 to 4 hundred meters away while its nose diving on you and you can see the bullets impacting all over the cockpit and wings yet it doesn't take any damage
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Old 02-11-12, 11:49 PM   #11
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The stock game had the weirdness that your sub could be attacked by dozens of aircraft, shoot down most of them and ultimately be overwhelmed by numbers. The reality was that one plane was enough to ruin a kaleun's career. Permanently. I think that the only way for modders to make them harder to shoot down was to make them stronger than they were in real life. It's either that or the u-boat ends up not fearing the planes at all. Unfortunately the game is far from perfect. It seems to be one or the other.
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Old 02-12-12, 12:11 AM   #12
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Quote:
Yeah I get the whole realism thing and i know planes are a sub's worst nightmare when riding on the surface. In reality though a 20 mm gun would tear the hell out of any plane from that era. I mean, it's a plane, its not heavily armored otherwise it probably wouldn't take off.
The reason why they went to 37mm was because all too frequently they could hit Liberators, Sunderlands and even Hudsons all day with 20mm without apparent effect. Even the famous quad-20mm was less effective than the Bofors gun.

And yes, the four engined LRMP's and most of the twins were armoured, some more than others.
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Old 02-12-12, 11:33 AM   #13
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And yes, the four engined LRMP's and most of the twins were armoured, some more than others.
I've never heard that before. Links?
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Old 02-13-12, 02:31 PM   #14
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Yeah I get the whole realism thing and i know planes are a sub's worst nightmare when riding on the surface. In reality though a 20 mm gun would tear the hell out of any plane from that era.
This is true if you can hit him enough. The suck-tacular ROF of the flak gun and the low magazine capacity and its comparatively long reload time should be more than enough convincing to order Alarmtauchen the second you confirm his presence. Like everyone else has said, if it is too late to go deep, all you can do is maneuver like mad. As nasty as planes are, they are just as vulnerable to missing with its payload as a sub when faced by abrupt zig-zagging and speed changes. Not as effective as when a merchant does it to a sub, but it is a lot better than trying to duke it out with a pea shooter.
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