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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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lmao. The "folow" you problem i have worked on for 1 year with no succes
But. I personaly dont think the problem is the game. I think its the editor that simply dont have that option build in. If you cant set it, the game wount alow it. I have to admit that i have been working on something, but have to look up some old files on a harddrive that are stored away. But its simple atleast the way i look at it. If you cant use it in the editor, you cant use it in the game. If you can use it in editor, it will work in game. (interesting, and something that have my attention) But the clone way you talk about, could actualy work. It all comes down to if the game accept it. I have found no file so far that tell how the game alot or not alow groups on player ship, thats the reson i think its the editor. There is no magic code line to be found. There is one who might be able to help, the lead modder of SH 5 the darkwraith, he might now how to work it out since hes the SH series einstein ![]() "note" I have send a PM to him about our problem, all we can do is se if he come calling to our cry for help" lmao I actualy have looked at the hitpoints etc, and are working in on some numbers that reprecent something along what Karle have, its an easy workaround, i post my findings here. Right now you simply take super battleship damedge, it need to come down to around battlecruiser damedge, stil tuff, but not that tough ![]() TBear
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress Last edited by TBear; 02-09-12 at 04:44 PM. |
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