SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-26-05, 05:57 PM   #10
Kentrat
Torpedoman
 
Join Date: Feb 2003
Location: Sitting on the Becks crate scraping the mould off the bread...
Posts: 112
Downloads: 116
Uploads: 0
Default

I wonder if the best way of dealing with such a merchant would be using a Zaunkönig or Falke, getting into about 1000 from target using flank and then cutting engines to zero just before firing. It would probably work on the larger vessels, I will give it a go and see what the outcome is. If you get a disabling hit in then the speed of the target would drop and you would then be able to 'mop up' with conventional eels...

Kentrat
Kentrat is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:29 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.