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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
Here are my suggestions for your mods list. All remarks, moved/disabled/recommended mods in bold No Logo Intro Menu_Animation v. 01.00 by AvM=1 No Damn Bubbles, No Damn Halo Mod 1.2=2 FX_Update_0_0_19_ByTheDarkWraith=3 IRAI_0_0_30_ByTheDarkWraith=4 IRAI_0_0_30_No_Aircraft_Spotting_At_Depth=5 IRAI_0_0_30_No_hydrophone_on_surface=6 NewUIs_TDC_6_9_0_ByTheDarkWraith=7 NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision=8 NewUIs_TDC_6_9_0_New_radio_messages_German=9 NewUIs_TDC_6_9_0_No_Snorkel_Exhaust_Smoke=10 Dynamic Environment SH5 Basemod (realistic version) V2.1=11 Dynamic Environmental SH5 Realistic Colors V2.1=12 Dynamic Environment SH5 Undersea (temperate and polar) V2.1=13 Dynamic Environment SH5 Waves (realistic version) V2.1=14 Dynamic Environmental SH5 Shallow Waters V2.1=15 Dynamic Environment SH5 Shallow Waters V2.1 Patch=16 Dynamic Environment SH5 Atlantic Floor V2.1=17 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith MightyFine Crew Mod 1.2.1 Stock faces=18 MCCD_1.04_MFCM_1.2.1_compatible=19 Stormys DBSM SH5 v1.3 Basemod=20 Stormys DBSM SH5 v1.3 HOTFIX 3=21 Stormys DBSM SH5 v1.3 optional louder engine sounds=22 << I guess this is the same as #83? Disable #83 Stormys DBSM SH5 v1.3 optional NavMap babelling=23 Fix for bearing sound (german speechpack)=24 Fix for digits (german speechpack)=25 Less Annoying Footsteps=26 OPEN HORIZONS II_full v1.6=27 OHII Higher Tonnage Objectives for v1.6=28 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)=29 Krauters Automated Scripts (v5_0_0 compatible)=30 Naights Submarine Textures (internal) V1.1=31 stoianm pitch&roll for SH5 V1 (normal)=32 Shadow Improvement Mod=33 << Try the Shadow Improvement ModLR, gives RAM some slack Sub_Exhaust_1_0_5_byTheDarkWraith=34 SubFlags_0_0_8_byTheDarkWraith=35 Critical hits 1.1 Torpedos=36 Critical hits v 1.2=37 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120=38 A Fistful of Emblems v1.51=39 A Fistful of Emblems v1.51 (Weathered)=40 Accurate German Flags1.1=41 nVidia missing lights=43 << Is this one correcting something caused by nVidia GPUs? Anyone? EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools=44 EQuaTool 01.01 by AvM - Kriegsmarine Woody Golden Style=45 Realistic ammo amount for AA and deck guns=46 Reboot's Hot Soup 1.1=47 Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1=48 Simple Texture mod v1.0=49 <<Disable, included in #31 SD_MapLocationNameFix_v1_2=50 <<Disable SD_NewMapColors=51 <<Disable Sobers floor rusty=52 <<Disable Ail White Interior 1.0=53 << Disable this one or #31 AilBubbles 1.0=54 << Disable Elite German Black & Copper Torpedo=55 sobers 3D deck spray mod V7=56 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5=57 Church's Compass Dials Mod v2.2 - Option Four (Dark Comp. Light Rud)=59 WoGaDi Mod BetaSix=60 Enhanced FunelSmoke1.2_by HanSolo78=61 << << Disable this one or #84 SteelViking's Bunker Fixes V1.0=62 Custom Capt photo, Emblem, no crosshair, and awards=63 Damage assessment 1.1=64 Black-white_crosses=65 Conus' Graphic Mod 1.1=66 << Disable, conflicts with several other mods Flags=67 << What mod is this? Author? Does it have a version No? KZS Hull wetness for U-Boats + co tower and deck=68 new_KM_binos=69 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0=70 renow_points_0_compatible a fistfull of emblems version_by stoianm=71 << Disable, 'Eq Upgrades' takes care of this SAS special abilities simplified V1 (MCCD) SH5=72 Torpedo Splash=73 << Disable, conflicts with 'FX Update' Equipment_Upgrades_Fix_v1_4_byTheBeast=74 Equipment_Upgrades_Fix_v1_4_Patch_1=75 << Replace with ' Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix=76 U-Boat Ballast Tanks SFX=77 R7 HiRes SteelVikings Optics=78 << Disable - it's for Reaper7's Ui-boat UI. Not TDW's NewUIs TDC. Manos Scopes-Core Files=79 << Disable, it's default in NewUIs TDC Manos Scopes-patch for 16x9=80 << This one you need - keep it! Equip_Upgd_LowerRodAntena=81 << Disable, R.E.M. takes care of this Capthelms SH5 Audio Mod=82 << Disable, Stormy's DBSM takes care of this R.E.M_by_Xrundel_TheBeast_1.2=58 optional louder engine sounds=83 << Disable sobers chimney smoke V2=84 << Disable, you're already running 'Enhanced FunelSmoke1.2_by HanSolo78' TDW FX Fix for Sobers chimney smoke=85 << Disable SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1=42 AND; Do you run the d3d Antilag mod? If not DL here;http://www.gamefront.com/files/user/BadgerFinn Please read the enclosed readme.txt file - cannot be activated through JSGME Do you have the 4Gb Patch? If not DL here; http://www.ntcore.com/4gb_patch.php Cannot be activated through JSGME - just run it and point it at your sh5.exe file If you do these changes - start a new campaign ![]() Cheers |
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