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Old 02-03-12, 04:38 PM   #10
Captain_AJ
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Re question answered

Quote:
Originally Posted by gi_dan2987 View Post
First off I appreciate the useful knowledge of people on this forum. I believe subsim.com is well moderated and has an excellent, professional, and polite user community. Not many can boast the same. Now to personally thank you, CapnScurvy for taking the time to answer my questions in the most efficient and timely manner possible.

Your suggestion makes absolute sense as to why I cannot obtain accurate measurements with the stad/dials, since the error margin increases exponentially with every yard of distance.



Thank you for that formula. I will log it into my notes. This is also the fixed wire method correct? Do I have to be stationary for this to work?



One of the things I loathe the most about SH4 is its inherent sloppiness of engineering and programming. Ubi clearly was not focused on accuracy at all. IMO I feel that they made the game under the guise of "simulator" but actually intended it to be played mostly with auto-targeting turned on. With that in mind, that's why I feel they took little effort in actually making the measurements correct for manual targeting. On the note of going into a gunfight knowing your weapon shoots twenty feet to the right, sadly enough, some people would be that ill-prepared. DRAW!



I usually take a reading every 5 minutes or so if I have the time to do so. I then add up the total reading time over the total distance to gather accurate info. I once laid waste to a small single-string convoy of three targets by observing them for the better part of an hour over radar.

Now my next question though... Unless I play with map contacts on (which I really hate to do) I notice that the built-in error margin on the map measuring tools throws much of the information off for the solution, especially speed. This is a pain in the rear for sure . Now if I can't rely on my map tools, and I can't rely on my periscope and my stad/dials, what can I rely on? Active and passive sonar? Give me a break, I don't want an early watery grave
DGiDan yes you must be stationary , the average speed of merchants is between 5-12 knts , Now warships are a different story , This is a very quick method .. Very accurate indeed ! I suggest that you have a caculator near your desktop/laptop . to get the quick results .
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