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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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Here is my current list of mods:
![]() When I try to load the Merchant Fleet mod 3.2, it causes a crash to desktop when I try to load a mission (home in base). I tried not loading the optional skins, and it still crashes to desktop. I thought I had a pretty stout system: ![]() Any ideas? Thanks, Steve |
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#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Adding ships is difficult as so many files have to match exactly or there is a CTD. It is extremely difficult to locate the problem.
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Irish1958 ![]() |
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#3 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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@maillemaker
Just a hunch mate, but try disable the DC Water disturbance mod. It gave me no end of trouble. Best regards. Fubar2Niner |
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#4 |
Machinist's Mate
![]() Join Date: Apr 2009
Location: Usually in the past....
Posts: 121
Downloads: 144
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I don't know if this will work for you, but I just recently installed SH3+GWX3 and added the Merchant Fleet Mod with the skin packs. I did it differently than you apparently did with JSGME (just looking at your screen shots). I added all the separate skin packs (11 of them) to the MOD file and they show up in JSGME as 11 items to select and activate after you activate the MFM3.2 mod. You will probably get messages about conflicts on most of them when you activate them. The authors "readme" file says to ignore these messages and I did when I activated mine. 8 of the skin packs are "grayed out" on my JSGME screen, but I have not had a problem yet. I got sunk by DD's once because I was just looking at the ships and not paying attention.
I have the same amount of memory as you do and the same 64bit OS. I also have the same i7 930 cpu but am running it at about 3.4 GHz. Your hardware is up to it unless you have a lot of non-essential stuff running in the background using up the memory you need to run this game. |
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#5 |
Eternal Patrol
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Hint 1: Are you using the 4-Gig patch? If not, it doesn't matter how much memory you have, the game is only using 2 Gigs, and that's not enough.
Hint 2: Get Gamebooster. It will shut off pretty much all your background programs.
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#6 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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![]() Quote:
Steve |
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#7 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
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It's true under any 64 bit OS mate, I used to run the 4 gb patch using Vista 64 bit with no problems. Sorry I never mentioned this before, I thought from your post you was having trouble activating the mod
![]() Best regards. Fubar2Niner |
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#8 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
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Quick question on this 4-gb patch
How does this thing work ... I D/L'd it from here : http://www.ntcore.com/4gb_patch.php Any help would be appreciated ![]()
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#9 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
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![]() Quote:
![]() Best regards. Fubar2Niner |
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#10 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
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Can this be done with other games as well as SH3
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#11 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
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Indeed it can Kaleun, for instance I have done the very same to ROF and Falcon 4. Not sure if it has made that much of a difference tho, they both ran smooth as silk beforehand
![]() Best regards. Fubar2Niner |
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#12 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
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Danke Kaleun ...
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#13 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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Ah, I did not know about this program!
I remember some kind of flag you could set to Windows on boot long ago under XP I think. I did not know about this being required on X64 systems. Thanks. Steve |
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#14 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
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Fubar2Niner ...
Not sure if I'm doin' this right and if anybody knows please feel free to chime in ... I double click on the 4gb_patch exe and it opens up I then select the folder where the games exe is and select it's exe and then click open and I'm good to go That sound like the correct procedure ![]()
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#15 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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You got it.
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Irish1958 ![]() |
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