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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Black Magic
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#2 | |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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http://www.subsim.com/radioroom/album.php?albumid=473 |
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#3 |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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Apprently the new ships and their textures don't like to show up in my game, just like with the OH II mod.
Crazy. |
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#4 | |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hi sidmo!
Quote:
- Have you start a new campaign ? - At least (also with wrong mod order) they must appear in museum. ![]() then you have only new ships in game and also your currently campaign, without other changes.
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http://www.subsim.com/radioroom/album.php?albumid=473 |
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#5 | |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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![]() Quote:
- OH II v1.6 As for MTNS, the mod order is quite litterally just: - MTNS All through JSGME of course. Anyways, with both OH II and MTNS I get the same error/glitch. All the modded in ships look like this: (both in-game and in the Museum.) ![]() ![]() As you can see the Flags, weapons, and crew shop up, but the rest of the ship's textures don't for some reason. |
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#6 |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Iīve seen you have ask the same question in the OHII-Thread. The problem is that I also canīt help you. Thats are OHII ships. I use for mtns-ships another way for the textures, but if you say they look the same?
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__________________
http://www.subsim.com/radioroom/album.php?albumid=473 |
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#7 | |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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![]() Quote:
I have no idea where to begin looking for the problem. It seems that some other people have had the same problem but no one has been able answer the problem, hmmmmmm. |
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