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Old 02-02-12, 07:56 AM   #1
Ruby2000
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Hi TheBeast,

really a great job! A short question.

What is the different between Tranmatte / Tranmatte Improved?
The values are the same in both.

Quote:
Tarnmatte Radar absorbent material
Thickness: 4 mm
Radar reflection reduction: 25%
Improved Alberich Sound absorbent rubber
Thickness: 5 mm
Echo reflection reduction: 25%

I have written you a PM.


Greetings Ruby
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Old 02-02-12, 09:04 AM   #2
Michael13
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Tarnmatte Radar absorbent material
Thickness: 4 mm
Radar reflection reduction: 25%
Improved Alberich Sound absorbent rubber
Thickness: 5 mm
Echo reflection reduction: 25%
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Old 02-02-12, 09:17 AM   #3
Ruby2000
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Exactly!

"Tranmatte" has exactly the same parameters and values as by "Tarnmatte improved" !

Where is the difference?

Greetings Ruby
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Old 02-02-12, 09:50 AM   #4
pedrobas
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Quote:
Originally Posted by Ruby2000 View Post
Exactly!

"Tranmatte" has exactly the same parameters and values as by "Tarnmatte improved" !

Where is the difference?

Greetings Ruby
In the price?
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Old 02-10-12, 04:27 PM   #5
paxhispanica
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Hi,

I dont know if this issue has been reported, but i have found nothing on the Forum.

I have the following mods enabled by JSGME:
No magic skills v1.5 MCCD Complatible
Mighty fine Crew Mod 1.2.1 Alt w. beards
Funelsmoke_Planes_Sounds_by AOTDMadMax
Wamphyri´s Plane Mod
NewUIs_TDC_6_9_0_By_TDW
Equipment upgrades_Fix_v1_4_byTheBeast
Equipment upgrades_Fix_v1_4_Patch_1
Equipment upgrades__Fix_v1_4_Patch_1_Hotfix

The issue is this:
At Black May Campaign with a VIIC/41, and upgrading with snorkel, and selecting no Radar Warning receiver on the top of the mast, i have the mast of a FUMO-65 radar mast rotating at the snorkel instead of a rundipol mast.

Is this installation a MOD upgrade (not probably) or a bug?

Is a problem with my combination of MODs?




Thanks in advance!!
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Old 02-10-12, 05:47 PM   #6
pedrobas
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It´s not your mod soup, happens to me also when you select RWR snorkel mounted, is something that have to be correct in this mod (or some kind of incompatiblity between this mod and TDW UI). What i do, is just to select the normal FUMO29 and not the snorkel mounted.
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Old 02-21-12, 01:49 AM   #7
pedrobas
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Quote:
Originally Posted by Ruby2000 View Post
Exactly!

"Tranmatte" has exactly the same parameters and values as by "Tarnmatte improved" !

Where is the difference?

Greetings Ruby
In the "UBoot_Sensors.sim" file the values are

Tarnmate: Sonar reduction 25% Radar reduction=25%

Tarnmate improve: Sonar reduction=25% Radar reduction=35%

Hope this help.
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Old 02-22-12, 05:09 PM   #8
marleymen
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After installing your mod+patch+fix i can load every torpedo type in 1939 with my VIIA sub.

Is it normal?
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Old 02-22-12, 06:19 PM   #9
pedrobas
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Quote:
Originally Posted by marleymen View Post
After installing your mod+patch+fix i can load every torpedo type in 1939 with my VIIA sub.

Is it normal?
Yes is intended like that.

Sí, el mod esta hecho así para que cargues lo que quieras.
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Old 02-23-12, 02:31 AM   #10
misha1967
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Quote:
Originally Posted by pedrobas View Post
Yes is intended like that.

Sí, el mod esta hecho así para que cargues lo que quieras.
It's also the only reason I haven't enabled this otherwise excellent mod yet. I know, I can just NOT buy equipment that wasn't historically available, but I just can't deal with having to consult a spreadsheet in order to find out what I should be allowed to buy every time I upgrade.

This is not a slam of the mod, by the way, it's truly excellent and if I had the skills of TheBeast, which I don't, I too would put "historical availability dates" on the back burner until the mod was done. What he's done for the equipment is nothing short of miraculous and I, for one, salute him.
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