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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Old enough to know better
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#17 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
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If I used the schnorkle (and do not like it) but I was able to get get a map mark of any aircraft, I would dive and hard right rudder and run 90 degrees from my original track ... as a flight sim nutter, I know a plane in a dive is committed and cannot deviate well enough to comp for my change in course. Anyway, radar technology aboard the aircraft was too much for the schnorkle usage IMHO, at night one was better off running on the surface IMHO to recharge (assuming relatively calm seas and a watch and flak gunners). Again, just my thoughts which others may dismiss. LOL
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#18 | |
Stowaway
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#19 |
Watch
![]() Join Date: Jan 2012
Location: Deland, Fl
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you might want to consider messing with your time compression settings in SH3 cmdr. It's really useful to set all the "spotting" time changes to 1x so that you have time to react. Hopefully you havent tried this yet and it helps!
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#20 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
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I recall Sailor Steve mentioning 128 as the fastest TC he recommends for enemy aircraft zones. I will try the 1X setting now to 'all stop' the TC and get my pants on..
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#21 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
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In SH3 Commander I reset TC setting on aircraft from 128 to 1 and the game crashed. Comments? Advisements?
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#22 | ||
Stowaway
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Mittelwaechter's experience notwithstanding I do not think it makes a difference. When the mast-mounted radar detector detects a signal you will drop to x1 TC. However, as I noted here: Quote:
It's certainly possible have been playing wrong for the last several years or there is some mod that Mittelwaechter is using that I am not. I know the techniques I have detailed here work fine for me but caveat emptor and all that. |
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#23 |
Sea Lord
![]() Join Date: Apr 2007
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I am still trying to get through the war. I'm at 100% realism, but doing so with map contacts on. This is possible in GWX 3.
I am to the point now where I rarely miss with my torpedoes. Automatic map contacts make it absurdly simple to choose targets and thus plot good intercepts on convoys. They also make it trivial to calculate speed using the 3:15 method. If I make it through the war I am going to try again with no map contacts, doing the plotting myself. I never found snorkels to be particularly useful. The problem is you get bounced by aircraft and no warning. I have not tried snorkeling with the scope raised. I will have to try that. Does an aircraft icon appearing on-map drop TC? Steve |
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#24 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
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i don't play to much with the map contacts on maybe i should give it a go
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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