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Old 12-24-05, 09:32 AM   #1
waste gate
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This is part of the read me file and as stated it is a very important part of the Mod.

Cheers



!Important are now these Things!


1. Open your menu_1024_768.ini in your data/Menu Folder (save it before)!

2. Scroll to the end of the Folder! There should be this last entry:

[GF0 I3]
Type=1038;Movie
ItemID=0xF0000002
ParentID=0xF0000000
Pos=574,738,470,470
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=DATA/MOVIES/BACKGRND/back1.bik
MatFlags=0x8
MatColor=0xFFFFFFC0
TexFmt=0x2
MovieName=DATA/MOVIES/BACKGRND/back1.bik


3. Just insert these following Blocks after your last Block in this File, save it and your done:



[G31 I20]
Name=Target;Neuer Eintrag für SH3 Konvoy Karte
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-655,1781,1026,1026
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/KonvoyMap.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G31 I21]
Name=Target;Neuer Eintrag für Minen- und Sperrnetze
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-610,1778,1024,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/Sperrnetze.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G31 I22]
Name=Target;Neuer Eintrag für Umrechnungstabelle in Stunden
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-55,1780,512,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/TabelleStd.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G31 I23]
Name=Target;Neuer Eintrag für Kompass1
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=945,945,256,256
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Kompass.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G31 I24]
Name=Target;Neuer Eintrag für Umrechnungstabelle in Minuten
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-5,1780,512,1024
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/TabelleMin.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G32 I32]
Name=Target;Neuer Eintrag für Kompass
Type=1031;Stat bmp array
ItemID=0x32030007
ParentID=0x32030000
Pos=-100,610,256,256
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Kompass.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF



[G28 I115]
Name=Target;Neuer Eintrag für Flaggen
Type=1031;Stat bmp array
ItemID=0x28030001
ParentID=0x28030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G26 I140]
Name=Target;Neuer Eintrag für Flaggen
Type=1031;Stat bmp array
ItemID=0x26030001
ParentID=0x26030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF

[G2B I140]
Name=Target;Neuer Eintrag für Flaggen
Type=1031;Stat bmp array
ItemID=0x2B030001
ParentID=0x2B030000
Pos=-1700,765,1024,768
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Flaggen.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFF
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