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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Eternal Patrol
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Adding more guns compounds the problem. The sympathetic vibration transmitted from the guns to the wing makes the wing itself shake, and this is transmitted back to each gun, causing them to vibrate in odd directions. More bullets overall are put out in the general direction of the target, but less bullets from any single gun actually hit. Still, the trade-off was obviously worth it. Couple that with the fact that an enemy plane is rarely sitting still in relation to the shooter, and it takes a very good pilot to shoot down his opponent with a single burst.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: San Francisco, CA
Posts: 651
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Speaking of arcade mode: Here is the same trick maneuver shown in "Red Tails", attributed to the German squadron leader "Pretty Boy", then copied by the American hotshot, Joe "Lightning" Little:
Years ago I pulled a stunt similar to this in European Air War, in a Hurricane. Those were the days! ![]()
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![]() Dietrich Schöneboom, U-431 "Es wird klappen, Herr Kaleun. Ganz sicher." |
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#3 |
Chief of the Boat
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BANG!!!....YOUR DEAD!!!
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#4 |
Ocean Warrior
![]() Join Date: Jul 2008
Posts: 3,184
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Not that bad and not laser beam either.
0.5 well stabilized on tripod should shred any thing at 800ft. On aircraft wing,i don't know but should work better than tripod i think. Its one of its merits-the accuracy. |
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#5 | ||
Eternal Patrol
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The same is true with airborne guns, except that the plane itself is also bouncing around. The the more guns, the less the accuracy. This is offset by the fact that six times as many bullet are filling the area. It becomes a statistical game. Don't think for a second I'm dissing the .50, or it's use in aircraft. It was an effective, devastating weapon. First, though, you have to hit the target. The Germans did just as well with a single MG151/20 and two MG131s, all mounted in the nose.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Ocean Warrior
![]() Join Date: Jul 2008
Posts: 3,184
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I got to shoot this gun occasionally at rusty vehicles at the range-that's my experience with this gun. I was thinking about effectiveness when one gets the correct aim not about the difficulty in doing so in fast airplane which was tricky under combat conditions. So obviously the more guns you have correctly aimed at this split second the more lead gets to the target. To my knowledge having the guns in the nose made it easier to put most bullets in a target without worrying about the range vs focus point therefore it sort of compensated sometimes. With the cannon one or two hits could be enough. It probably also made for more stable platform than wing under load. ![]() Last edited by MH; 01-22-12 at 08:30 PM. |
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#7 | |
Eternal Patrol
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About 5% of all pilots scored 95% of the kills. Gun camera footage seems to show that most "shredding" shots come from very close. Longer-range shots, even with the guns sighted for "convergence" it starts to come down to random chance how many bullets hit where they were aimed. It's much like naval gunnery, which in World War 2 had an average hit rate of about 7%. I think the six-fifty combination is just fine, because a good pilot is able to shoot at 200 feet, not 800, and at that range the mass of bullets is indeed devestating.
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“Never do anything you can't take back.” —Rocky Russo |
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