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Old 01-21-12, 12:40 PM   #1
peabody
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Quote:
Originally Posted by Kazuma View Post
Just registered to say how damn amazing this mod is. I never knew there was ship mods to SH4 since yesterday.

Thanks

Edit: Just one quick question, how do I repair my ship? I can see that whole components have fallen off and turrets are not moving
When parts are falling off, that is from the stock damage model and you would need to return to base, same with hull damage.

As for the turrets not moving, I have others saying they have damaged guns, but I never had a turret stop working so when I have time I will have to check into that. Is a target selected for it to fire at when this happens?

Peabody
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Old 01-21-12, 03:22 PM   #2
Kazuma
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Quote:
Originally Posted by peabody View Post
Is a target selected for it to fire at when this happens?
Nope, I can't even make the enemy ship a target because the button is greyed out
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Old 01-21-12, 06:01 PM   #3
Captain_Rockwell_Torry
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Default TBear, Video

Tbear, loved your video. I thought it was very good!

Regards:
Captain Rockwell Torry
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Old 01-24-12, 11:31 PM   #4
Admiral Von Gerlach
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She looks wonderful Peabody, thanks so much for the chance to give her sea trials, i will report. Beautiful ship class that, the Japanese designers made some of the finest ships of that era.
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Old 01-25-12, 01:02 AM   #5
peabody
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Quote:
Originally Posted by Admiral Von Gerlach View Post
She looks wonderful Peabody, thanks so much for the chance to give her sea trials, i will report. Beautiful ship class that, the Japanese designers made some of the finest ships of that era.
Thanks Admiral, It is basically just the stock ship. I have had some ships hanging around that were not playable in career so I just fixed that and put in some damage (still don't know a lot about the damage stuff) I like the Takao and the Kongo BB the best as far as 'looks' go, but the bridge on the Kongo needs work, it is only one sided, the outside. Inside is transparent, so that will have to have some 3D work. I set the panels two-sided in Blender, but apparently Blender and SH4 don't agree on that point.
Worked a bit on the IJN Campaign but still at a loss for time.

Take care, nice to hear from you.
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Old 03-13-12, 12:44 AM   #6
denny927
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seems a great model, but i dont like "drive" those beast....prefer a thousand times my sub.Anyway, not good, excelent work here
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Old 03-13-12, 11:20 AM   #7
TBear
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sorry im abit late lol...work is killing me.

Admiral, im sure you know about the folder in folder situation with the mod enabler. You unpack it and there is one folder, you open that there is one more with the same name, in that there is athe read me and the data folder. It is the second folder yuou copy/paste into SG IV mod folder(i am testing it using FOTRS as foundation and it works here "stock" from peabody).

I realy dont want to say to much, i have a ton of stuf half, semi beta stage alpha stage, pre alpha etc etc etc....

But things wount "look" the same. Things wount "sound" the same, and some things wount "feel" the same.....

I am progressing, but 3 kids full time job and the the "you spend way to much time with the computer" girlfriend makes this project Diplomacy on a level no state leader ever have to do.....

All ahead flank

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IJN rules, but peabody makes it float!

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Old 03-13-12, 05:20 PM   #8
peabody
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TBear,
Believe me I know about Real Life being first on the list!!!!

Thought I would start to wake up Yokosuka Harbor a bit, just started, new stuff to me.
Created a new entry for locations
Added a truck
Added a flagpole and a flag near the office
Changed the civilians walking around to IJN sailors and officers. But I think the Officers are all Army.

At least it worked, oh and I also washed the flag, it was a mess.



I am going to do more but don't want to put too much since it will cause lagging like Pearl does on some computers. But it was kind of dead there.

Peabody
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Old 03-14-12, 11:39 AM   #9
TBear
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Quote:
Originally Posted by peabody View Post
TBear,
Believe me I know about Real Life being first on the list!!!!

Thought I would start to wake up Yokosuka Harbor a bit, just started, new stuff to me.
Created a new entry for locations
Added a truck
Added a flagpole and a flag near the office
Changed the civilians walking around to IJN sailors and officers. But I think the Officers are all Army.

At least it worked, oh and I also washed the flag, it was a mess.



I am going to do more but don't want to put too much since it will cause lagging like Pearl does on some computers. But it was kind of dead there.

Peabody
I have no words....

you sir....

TBear
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Old 11-01-12, 06:24 AM   #10
Gotland
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Is it compatible with the RFB mod?

Great mod! Having a lot of fun playing commerce raider
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Old 03-20-13, 08:28 AM   #11
Piskun
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The link is broken.
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Old 06-30-15, 03:56 PM   #12
chrysanthos
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question why she has graf spee turrets instead of originals?
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Old 06-30-15, 08:13 PM   #13
thangba202
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Because she's a for fun modded version not the original Takao. You can download the original a few posts back.
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Old 07-09-15, 11:47 AM   #14
thangba202
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Hi,

I've upgrade the Modified (Battlecruiser) Takao a bit, fixing the secondary and AA guns.

I've also add Fire Control Director (FCD) (Radar). These FCD will actually train toward the target you're engaging. The addition of these FCD have minor impact on accuracy as it reduce the amount of time you spend on one ship.

here's the download:

http://www.mediafire.com/download/6v...tlecruiser.rar
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Old 07-10-15, 01:21 AM   #15
Fearless
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Awesome..Does anyone know how to make an allied version?
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