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#1 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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I thought the bells are what take you down?
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#2 |
Black Magic
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If you set teleport to station to None then you won't teleport. Sounds like something is overwriting my options file and/or .py files. With all your mods activated can you send me your options file from Silent Hunter 5\data\Scripts\Menu? I want the one from the game folder, not the mod folder as this is the one being used by the game.
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#3 |
Watch
![]() Join Date: Mar 2007
Posts: 15
Downloads: 26
Uploads: 0
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I de- and reinstalled all mods yesterday and made sure that the correct values are set in the option files. It seems to work now. No teleporting yesterday.
![]() The only issue now is that the Mighty Fine Crew crash dive script does not start. Probably because I installed the More Crew Commands Dialog mod and it's overwriting something of MFC. But that's another topic. Anyway, I'm making progress in tuning SH5 to suit me. |
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#4 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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The Mighty Fine crew mod is the issue. I have it installed as well and I get the crash dive bell during normal dives. I am uncertain how to resolve that. I suspect that the mod order may have something to do with it as I did not experience this when I first installed the mod.
EDIT: I toyed with the mod order and that did not resolve the issue. Last edited by Hinrich Schwab; 01-14-12 at 05:29 AM. |
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#5 |
Eternal Patrol
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I think you're probably right. I suspect that the bell served the same function as the American klaxon - to warn the crew that the boat was about to dive. Not just crash dives, but all dives.
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“Never do anything you can't take back.” —Rocky Russo |
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