![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
|
![]()
I just tested it myself in the same stage and confirmed what you reported. However, the AOB when one engages that pokey Liberty Cargo is pretty shallow (~20-25deg Port) What was the AOB on the escort your mag triggers struck? I suspect it was closer to 90 deg.
|
![]() |
![]() |
![]() |
#2 |
Loader
![]() Join Date: Dec 2011
Location: Moscow
Posts: 87
Downloads: 18
Uploads: 0
|
![]()
It was 90 in both cases...
|
![]() |
![]() |
![]() |
#3 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
|
![]() Quote:
I have wasted a lot of time figuring out the torpedo malfunctions in SH 5... As far as I know, the basic situation is that impact torpedoes don't cause duds, and magnetic detonation isn't working. Magnetic pistol torpedoes should travel 1-1.5 meters below the ships keel, and never touch the actual ship. Magnetic torpedoes do explode prematurely, but as most people don't use them, you won't see it happen. With the new imported ships, magnetic pistols are working and so are the duds. I tested this by putting redicolously high malfunction values and, yes, I got duds more than I asked. Magnetic torpedoes travel nicely below the ship and then explode. I believe it's possible to get a dud in unmodded stock SH 5 too, but I think I have seen it only once. No idea what caused it, certainly not the dud-values in torpedo settings. It's also possible that some magnetic pistol torpedoes explode in stock SH 5 because they actually hit the ship. That may look like it's working, but it's not. |
|
![]() |
![]() |
![]() |
#4 |
Loader
![]() Join Date: Dec 2011
Location: Moscow
Posts: 87
Downloads: 18
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
|
|