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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
Downloads: 126
Uploads: 0
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As soon as I get back to my computer(I'm currently on a laptop) I'm gonna download all of them and what about the Tillman?
Last edited by USS Drum; 01-03-12 at 02:15 AM. |
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#62 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
Downloads: 126
Uploads: 0
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Hey Karle I have news I found out how to make the refit tower ONLY to appear in 1942 refit here's what I found in the USS Colorado's files:
[Equipment 5] NodeName=Y01 LinkName=NBB_Colorado_tower StartDate=19380101 EndDate=19420931 [Equipment 6] NodeName=Y01 LinkName=NBB_Colorado_tower_late StartDate=19421001 EndDate=19491231 As you can see the game made the towers equipment that exited and appeared at certain dates. Last edited by USS Drum; 01-03-12 at 02:17 AM. |
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#63 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
Downloads: 126
Uploads: 0
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I've noticed some bugs with the Lexington
1. The secondary guns run out of ammo very fast one small convoy engagement then they are out of ammo. 2. When the ship is hit a couple times it hull changes colors to dark grey. 3. The main guns AI is stupid they will completely mess up like aiming the gun in the wrong direction then turning it back etc. |
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#64 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
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The first two "bugs" i can easily fix myself the 3th option euhm make sure you select where they should shoot and otherwise let the ai choose but don't to both because that will mess things up
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#65 | ||
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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2. Might be a bug with the damage model. Will have to look into that. 3. Have never heared anything alike, nor have I seen anything. Is it the secondary guns, or the main guns? My idea is that you just sit back and watch, not control the guns yourself, as you can only use one barrel. The 40 mm Bofors is now the formidable AA gun it was, casue I took the ammo from the pom-pom. Now you actually get a flak effect with sound as well.
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#66 |
Admiral
![]() Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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These are some beautiful mods and I'm and old destroyer command die hard, sh 3 warship mod had a fair pilot house and gave some scence of realism too those mods, I know it is a bit of work but it would give so much to the game.
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#67 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
Downloads: 126
Uploads: 0
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Haven't you read my post about the Pre-war and late war versions because I've already done that with the guns in 1941 you will get the 4.7 inch single then in late 42' you'll get double 5 inch turrets.
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#68 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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Here`s the Alaska class. She has the same features as the other ships I have released in the nearer past.
![]() ![]() http://www.gamefront.com/files/21156...laska_V1.0.rar
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#69 |
Swabbie
![]() Join Date: Dec 2010
Posts: 9
Downloads: 42
Uploads: 0
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Thank You Karle... You the man.
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#70 |
Seaman
![]() Join Date: Jun 2009
Posts: 38
Downloads: 42
Uploads: 0
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I really like the mods but i found a few bugs. The monty had the same bridge set up as the iowa and would you mind making the control turrets fire all 3 barrels instead of 1? Finally on the sodak the bow and stern collision space is way off. Thanks and keep up the great work
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EAT MY TORPS! ![]() |
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#71 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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Hey Karle!
@Alaska Looks not bad.... but you have ironed out the known bug since the alpha version (example: gun platform)? Greetings Molke2005 |
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#72 | ||
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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I have decided to also go for some European battleships, most of them are built from SHV 3D models. KGV: ![]() Lion: ![]() Changes will happen in the nearest future. Bismarck: ![]() Tirpitz: ![]() Some differences within the class: Tirpitz: ![]() Bismarck: ![]() Tirpitz: ![]() Bismarck: ![]() Tirpitz: ![]() Bismarck: ![]() H-39: ![]() With a few features taken from the Tirpitz that was not supposed to be on the original ship: ![]() ![]() Changes will happen in the nearest future Vittorio Venetto if the Allies decided to capture them instead of interning them. US refit: ![]() ![]() ![]() The idea is real, the design is not. Changes will happen in the nearest future. Not bad for a weekends work, eh?
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ Last edited by Karle94; 01-08-12 at 12:41 PM. |
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#73 | |
Swabbie
![]() Join Date: Dec 2010
Posts: 9
Downloads: 42
Uploads: 0
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They fire one barrel at a time because that's realistic. In real life they didn't fire all three at the same time because it hurts accuracy. I like it the way it is. It seems as if accuracy has increased with this change in the game as well. =)
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#74 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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Today I am a bit lazy ....
![]() ![]() Greetings Molke2005 |
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#75 |
Swabbie
![]() Join Date: Dec 2010
Posts: 9
Downloads: 42
Uploads: 0
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Request for Karle: Can you add american flags to the american ships? I prefer them but no big deal.
Thanks either way. |
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