![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
A-ganger
![]() Join Date: Aug 2010
Posts: 76
Downloads: 145
Uploads: 0
|
![]()
OK, I'll do that tonight and report back.
So far so good. I was able to load saves from both GWX and SH3 Commander with all mods disabled. I'll report back after I've sunk something but right now it's looking like a mod issue. Now to figure out which one is responsible. Thanks! Last edited by Tigershark624; 01-03-12 at 05:48 PM. Reason: edited to add results |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
Good; you will get all the help you need here. It might just take awhile.
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
#3 |
A-ganger
![]() Join Date: Aug 2010
Posts: 76
Downloads: 145
Uploads: 0
|
![]()
Yes, it's definitely a mod causing the problem. I sank a vessel, saved and exited the game. The saved game loaded up no problem. One of my mods doesn't work and play well with others.
Tigershark |
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
I would look first at any mod that adds ships and or messes with the campaign files.
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
|
|