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Old 01-01-12, 04:00 PM   #1
Sailor Steve
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Thank you. That was what I was looking for. Now I can join the crowd asking for food as an option in the games.
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Old 01-01-12, 07:06 PM   #2
Gargamel
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Originally Posted by Sailor Steve View Post
Thank you. That was what I was looking for. Now I can join the crowd asking for food as an option in the games.
As I mentioned before, I think they stocked to match expected fuel load. Most of the incidents I found, quite a few of them were from skippers who were later reassigned, leading me to believe mismanagement lead to food shortages.

I think adding food management would just be another annoyance of creW micro management, similar to fatigue.
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Old 01-01-12, 08:04 PM   #3
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Food stores would not have to be micro managed - just a simple bar that goes from fully stocked to a 'we have 12 days rations' left sort of thing. Makes for a inconvenient or welcomed trip home. Just a thought. Maybe an randomized optional toggle box in SH3 Commander. Or, a bucket of Tootsie Rolls and Snickers under your desk - when empty head for the barn! Burp!




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Old 01-01-12, 08:24 PM   #4
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If its a bucket, I don't make it out of port
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Old 01-02-12, 09:56 AM   #5
Kapt Z
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I think adding food management would just be another annoyance of creW micro management, similar to fatigue.
I suppose they could have created some kind of food supply 'clock'. Something that would just start counting down as soon as you left port. Even if you went out into the middle of the atlantic, shut the engines down and drifted you still could not stay out there forever. This 'clock' could only be reset by visiting a port or resupply boat/ship. Just like the CO2 gauge, out of your control.

Having said all that, I don't think enough boats had to return due to food supply issues to warrant the time and effort to put it in the game.

Edit- Sorry PappyCain, didn't see your post which says basically the same thing as above...
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Last edited by Kapt Z; 01-02-12 at 11:38 AM.
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