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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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Thank you. That was what I was looking for. Now I can join the crowd asking for food as an option in the games.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 | |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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I think adding food management would just be another annoyance of creW micro management, similar to fatigue. |
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#3 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
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Food stores would not have to be micro managed - just a simple bar that goes from fully stocked to a 'we have 12 days rations' left sort of thing. Makes for a inconvenient or welcomed trip home. Just a thought. Maybe an randomized optional toggle box in SH3 Commander. Or, a bucket of Tootsie Rolls and Snickers under your desk - when empty head for the barn! Burp!
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#4 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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If its a bucket, I don't make it out of port
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#5 | |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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Having said all that, I don't think enough boats had to return due to food supply issues to warrant the time and effort to put it in the game. Edit- Sorry PappyCain, didn't see your post which says basically the same thing as above...
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...I fought in many guises, many names, but always me. Patton
Last edited by Kapt Z; 01-02-12 at 11:38 AM. |
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