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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
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Jimmy, you might want to give Battle of Britain II Wings Of Valor a try. Although not an online flight sim (yet), it has a dedicated modding group, that has been busy working on it for it the last 5 or 6 years.
Squadrons have individual markings, (Bf-109 squadrons have over 300 different markings alone) and you can have litterally hundreds of planes in the air battling it out over southeast England at one time. The AI is some of the best from the novice who will momentarily freeze up to the veteran who won't give you a target to shoot at no matter how good you get. Bombers that get damaged will fall out of formation and head for France, and lots of other cool stuff. The downside, is that some of the graphics look older, like the terrain and water in some areas, but there are folks even working on that. Oh yes, and even us veterans of that one get out share of being shot down. The furballs are almost impossible to get out of without bailing out, or landing a shot up plane.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#2 | |
The Old Man
![]() Join Date: Nov 2003
Posts: 1,304
Downloads: 214
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-Arlo Last edited by Arlo; 01-01-12 at 11:39 AM. |
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#3 | |
Navy Seal
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Quote "my campaign bar does not fill when I sink ships" |
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#4 |
Commodore
![]() Join Date: Apr 2007
Location: Augsburg / Germany
Posts: 631
Downloads: 203
Uploads: 0
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#5 |
Swabbie
![]() Join Date: Jul 2010
Posts: 7
Downloads: 9
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Looking at your sales data I'll point out sales of SH5 dropped like a rock after weeks 2 & 3 and this was after much heavier promotion of SH5 than SH3. SH4 got the weakest promotion of the modern SH3 programs. The sales figures for both SH3 & 4 grew after initial release. Those were also more complete and functional product at launch but the DRM of SH3 was not as bad as the DRM of SH5.
I basically had two points that I would make to any software developer. Know what who your market is and what they want, and deliver it. If you delivery a high value and compelling product financial pay off will be profitable. Deliver crap and it wont be. Simmers want realism, simmers are typically older computer users who can afford to buy the game, and who want to support development, and simmers repay brand loyalty with loyalty. Ubisoft both undercut their credibility, brand and industry prestige releasing what they did with SH5 and they did not do themselves any favors layering more and more restrictive DRM ontop of the it making it harder to legitimate owners to enjoy the product. If they put the efforts and resources into development instead of ineffective anti-piracy measures they'd have a product many more people would have payed for in the weeks following release, enabling a longer term update/support path which in turn would have been rewarded with much more positive long term sales. This is what AAA wanna be software manufactures do wrong. They promote and advertise too much prior to release, securing pre-orders, and running collector editions, etc all non-essential BS. Put that money into development and QA, and when you have a stable, product with 90% of the features developed, then release, and release with a schedule to run 5-10 patches on the product, while promoting after the product is on the market. Don't build hype levels only rivaled on facebook and twitter for a papercup product that will implode under the pressure of the littoral waters. They do not build a solid product then promote. If they promoted once the product was "done" and supported fixing problems with a long term strategy of patching and post-release development the financial rewards would be much more profitable. |
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#6 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,739
Downloads: 825
Uploads: 4
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Let me put it this way...
Companies 'LIE' about their stats... period. Why... think carefully about it! |
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#7 |
Commodore
![]() Join Date: Apr 2007
Location: Augsburg / Germany
Posts: 631
Downloads: 203
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Hmm i dont know if this is a specific SH 5 thing, but i sometimes think that the most costumers today are not interested in content anymore, a nice shiny box is already enough for them.
Look at Movies like Pearl Harbor, Iron Man, Transformers, Sherlock Holmes etc. etc. Big Kabooms all over the places, but no real content, no storyline, just Boom, even more Kaboom, lots of CGI and a few human actors to get the Teenies in. Human society is dumbing down, you can see it all over this planet, they dont want "complex" games like SH3 or IL2 anymore, what they want is fast food on everything, not just with Burgers. |
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