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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||||||
Eternal Patrol
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Now that that's out of the way, I've found no problems with the SH4 interface other than that no one has duplicated the 'Simfeeling 6-Dials' mod for SH3, which removes everything from the screen and makes them all slide-outs. It took me about a week to get used to the text box, and for the last five years I've hardly noticed it. The Crew Management screen? I think it's better than SH3's. I know where my crew are and what they're doing at all times. I'm not to happy about having to move the gun crew into position myself, but I live with it. And the Watch Officer moves to the bridge without me taking him by the hand. Quote:
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FOTRS is based on TMO but takes it in a different direction. Someone with experience with that mod will have to give a full explanation. RFB (Real Fleet Boat) is another great supermod, and again its focus is on fixing the AI and handling problems first, and graphics second. Quote:
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 424
Uploads: 0
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Stole my thunder.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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#3 |
The Old Man
![]() Join Date: Nov 2003
Posts: 1,304
Downloads: 214
Uploads: 0
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Hell, I wouldn't have even cracked the seal on this thread if other members I respect on the forum hadn't of. The 'Persuade me' title of the thread alone makes me envision my neighbor's step-son that never received corporal persuasion a day in his life. Steve gave this more patience and effort than I woulda.
Now watch the thread author step up to the plate and persuade me to change my opinion. (Ok, so maybe my internal pessimist and optimist come out all bi-polarish at times.) ![]()
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-Arlo |
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#4 |
Navy Seal
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I think the interface is also a very much a matter of personal preference. Personally, I prefer the SH4 interface to standard SH3 and SH2, and prefer it by miles to SH5's. I find it a lot easier to get to the information I need from the screen, and most orders should be given via key shortcuts anyway. Some of the modded SH3 and SH5 interfaces are better, but out of the box... I honestly don't see why it compares so unfavourably.
There's lots of good information you can find on the forum. If you're familiar with SH3, I don't think you really need a manual for basic functions of the game, and there's lots of great resources here if you want to find out more about the subs themselves. As with any new game, I think one thing that you're experiencing is the switchover from your 'comfort zone' - if you enjoyed SH3 so much, you probably developed a lot of habits unique to that game and interface, and any changes from them feel weird and unnatural. My advice is give it time and let it grow on you. SH4 is still honestly my favourite of the series, and though it's far from perfect and not as extensively modded as SH3, you can get a really good experience of it. The latest version of TMO is a great mod package that isn't really missing much of anything, anyway, except for some of the extra shine and polish (like extravagant numbers of new units and graphics) that the big SH3 mods offer. Same could be said for OM, the mod to go to if you want a full-on U-boat experience (for all theaters). But the most important gameplay/simulation elements that actually matter make for a stable, well-performing, good-looking game - on those 3 things alone it's miles above any SH3 version. |
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