![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Navy Seal
![]() |
![]()
Battle of the Denmark Strait.
A single mission JSGME readyDownload The Battle of the Denmark Strait was a Second World War naval battle between ships of the Royal Navy and the German Kriegsmarine, fought on 24 May 1941. The British battleship HMS Prince of Wales and the battlecruiser HMS Hood fought the German battleship Bismarck and the heavy cruiser Prinz Eugen, both of which were attempting to break out into the North Atlantic to destroy Allied merchant shipping. I know that there were no u-boats involved in the battle - but what if ![]() Site to checkout ![]() http://www.hmshood.com/history/denma.../bismarck1.htm In game:- Prinz Eugen attacks a Sutherland search plane as it passes overhead. ![]() ![]() ![]() The giants square up and the first salvo is exchanged. ![]() ![]() No its over to you Kapitäne! Can you make this historic victory over the Royal Navy even greater? Good hunting ![]() Last edited by Trevally.; 12-30-11 at 06:28 AM. |
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
Downloads: 126
Uploads: 0
|
![]()
There is already a battle in campaign.
|
![]() |
![]() |
![]() |
#3 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 24
Uploads: 0
|
![]() ![]() |
![]() |
![]() |
![]() |
#4 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 24
Uploads: 0
|
![]()
Echt Super
![]() |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
|
![]()
Could be nice see this battleships playable...
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
![]() |
![]() |
![]() |
#6 |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
|
![]() ![]() Do we get at the beginning or during the operation a "picture" from BdU about the starting (via radio)? + where (which position, speed, course) are our allies? + how much allies? + reported enemyposition, if any + believed intention of enemy, intention of our allies etc. |
![]() |
![]() |
![]() |
#7 | ||
Navy Seal
![]() |
![]() Quote:
It has very limited info. Quote:
![]() The mission is setup as in the link on post one. All units are in there and their commands are the same too. When the ships get within attack range - they will then do their own thing untill it is over - then continue on their paths. *****Spoiler Tip**** After reaching the end waypoint - charge straight at the hood on the surface and dive when it starts firing at you ![]() You can then get into a good possition to attack ![]() |
||
![]() |
![]() |
![]() |
#8 | ||
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
|
![]() Quote:
Quote:
And course, speed and tatics of germany's ships should be known and transmitted. Or not? Of course we need no cheating information. We need only information that was availeable by the BdU at that time. Suggestion 1: send the well known correct radio-messages from the germans also to our u-boat Suggestion 2: Create a enigma-version of the mission with crypted messages and a encryption-key to encrypt the messages. Something like this ... 24 MARCH/0402/BdU/422/TPB FSA NAYV SGRB RZLD BSIH WAHM XPAZ BUBS MYBE GORU YHXT YFMX KYGJ FRMY WYJG FGIV WCSS FFCN MHCV WKSM VFKB KVIJ IVLB QBWN KCMS QHXD NVIL KAUP ICFG WJMK JZHF OZHW SFJN GQJI TZJY SMSN CLNF ZROO EJSD SRBI VEER JEYI MCKT SQCO OEUB AANW AYCX HWZZ XGMA ASRC UXGV XGMF DKXQ CMOE WHCD BRIL NYUM MQPZ JDFM VHOS DGMA VEFW NHDS AXLS JJER OELQ ... Everyone would be very interested what information the BdU/Kriegsmarine/Bismark or PrinzEugen has for us. Last edited by ETsd4; 12-29-11 at 01:19 PM. |
||
![]() |
![]() |
![]() |
#9 |
Navy Seal
![]() |
![]()
I will add this tomorrow
![]() |
![]() |
![]() |
![]() |
#10 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
|
![]()
Looks like fun! Thanks!
|
![]() |
![]() |
![]() |
#11 |
Navy Seal
![]() |
![]()
Updated with new message
![]() |
![]() |
![]() |
![]() |
#12 |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
|
![]()
Do we need here special Mods to play this mission?
Start is local time 00:00 am, i got false daylight (it was bright as day) and i got on the navigation map no maptools (no ruler, no circle etc). I have no problems when playing other single-player missions. Further on i suggest you give in the briefing the info what we have to do, when the mission is fired up: go heading 123°, speed 07 kts for example. When you play with real navigation-mod you have no course-lines, you have no s/m-icon and nothing is clear. Why do we get at the mission start at 22:00 23.05.41 UTC an "action plot" of the bismark and related ships from 05:35 24.05.41 UTC? You give that info during the mission when the time comes, not at all, at the end of the mission or mark that "action-plot" with a big spoiler tag. Knowing everything about that mission before the missionstart is a IMO lame. What about the weather-setup? Is this historical correct or fantasy? |
![]() |
![]() |
![]() |
#13 | ||||
Navy Seal
![]() |
![]() Quote:
![]() I can set mission time and date within the sub and within all units so that they will re-act at the time I want them too ![]() What I am still learning is how to make the clock (ui) tell this time correcty. For the UI it is 00:00 01/01/40 with every mission even thought outside it is not. Quote:
![]() Quote:
Quote:
![]() More info and pics on this site http://www.kbismarck.com/denmark-strait-battle.html |
||||
![]() |
![]() |
![]() |
|
|