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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Thanks !
![]() i asked days ago about the possibility of made a IX boat with the moddification of torpedo loadout and fuel of a VII type, despite the interiors and external hull are not the same. but i did´t had enough time to mod. http://www.subsim.com/radioroom/showthread.php?t=190765 Another interesting thing for realism could be increase dive times,a bit longer and speed. Is compatible with TDW UI mods ??
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#2 |
Lieutenant
![]() Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
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yes, speed is increased to 18.3knots.
submerged range decreased to 65nm. couldnt find where to increase dive times, sorry. ![]() i dont think you can use this with TDW UI, think that also uses Sim file. i use UI 4.14 by reaper7, its brilliant. ![]() |
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Bumping this back up again for one question about it.
Do you have to load the extra torpedos before you start a mission with the sort of IX BOAT MOD?
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. Last edited by GT182; 08-08-12 at 07:28 PM. |
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