![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Chief of the Boat
|
![]()
Good work thus far...wishing you a successful outcome
![]() |
![]() |
![]() |
![]() |
#2 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
@ Kafka BC,
Nearly everyone started by 'Kit Bashing' new Units. I think your doing a VERY nice job thus far. ![]() If you can show me an example of those parts you'd like made? I could make time to do them for you if you'd like. ![]() |
![]() |
![]() |
#3 | ||
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
Posts: 197
Downloads: 163
Uploads: 0
|
![]() Quote:
Thanks for the great encouragement, and a belated Merry Christmas. ![]() Quote:
![]() I can PM you the details later this week if that is okay. Monday and Tuesday I am occupied with a family get together and another appointment. Kafka BC
__________________
Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) |
||
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
When ever you have the time is fine with me.
![]() I just finished up a project for SWTOR 'Investigators'. ![]() So I have open time for lending a hand. ![]() |
![]() |
![]() |
#5 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
|
![]()
Hello kafka bc!
Nice work! Some comments, suggestions: - historically, the Clemsons emerged into the Towns by "kit bashing" -- which justifies your approach ![]() - some of the RN and RCN Towns (including the Georgetown) were transferred to the SU in '44; consider to add them to the Russian roster - SH3's 3inchSingle seems modelled after the 3"/45 20 cwt QF HA (= 12 pdr) but has no shield - GWX came with nice skins for the Towns; to use them, you may set the model to accept external textures / multiple textures - Ubisoft failed in modelling flushdeckers ... ![]() - fitting splinter shields to objects is possible, some basic skills in 3D editing given. So, if privateer runs out of time, I could offer you some assistance, too. the Frog |
![]() |
![]() |
![]() |
#6 | |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
Posts: 197
Downloads: 163
Uploads: 0
|
![]() Quote:
I knew about the transfers to the Soviet Navy and I have considered adding them to the roster. I was not planning on making it multitexture. I like to keep my mods as lightweight, simple, and modular as I can get, in this case, having one skin only. In the majority of photos that I have seen of the Town class they sport either a "Western Approaches" scheme like the Georgetown above or an "Admiralty Distruptive" scheme, so it will have to be one or the other. I have tried out the GWX skins and although some have possibilities, I find that most are either too "clean" or too bright for my tastes. I happen to really like the "Atlantic Workhorse" grimy look of the stock skin and I may just use that after some editing and change the skin of the USN Clemson so they won't match. The mod is being built on a stock installation, so if I ever get it finished and people would like to use it in GWX or other Supermods, it would have to be adapted for them. As it stands now, it is already turning out to be a bigger project for my meager talents than I thought. As for Ubisoft failing in modelling flushdeckers, that is a definite given. It looks like they consulted a 1919 volume of Jane's Fighting Ships. Kafka BC ![]() PS. Did you create the guns_USN.dat files in your SH4 US Cruisers Refitted mod or is it from SH4? I would really like to use the USN 21" Triple Torpedo mount, it is a waaay better and more detailed model than the one in SH3.
__________________
Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) Last edited by Kafka BC; 12-29-11 at 12:12 AM. |
|
![]() |
![]() |
![]() |
#7 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
|
![]()
Kafka_BC,
the guns_USN material is a mixture of re-textured and editted SH4/5 meshes plus some own creations; the torpedo launchers are made up from a re-worked SH5 model, converted by Rowi58. Make use of them, that's what are for. Just keep on trying. The more you do the more your skills increase (sadly, ambitions, too ![]() the Frog |
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
|
![]()
is this playble ship please?
|
![]() |
![]() |
![]() |
#9 | ||
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
Posts: 197
Downloads: 163
Uploads: 0
|
![]() Quote:
Privateer is working on the 12 lbr. I made a what I hope will be a passable 4"/50 for the beam guns by joining the barrel of the 4.7 inch single to the base of the Russian 102mm that I found in another dat file (gunsVaa_Liliput.dat). The barrel is a tad too long but I think it might work in place of the ridiculous turrets they had there. I tried just using the 4.7 inch single alone but it was too high, the breech on the real gun was only about chest height. Sheese! All this because the Clemson's irritated me so much, the Flowers too, but there is already a better model for them. Quote:
![]() Kafka BC
__________________
Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) Last edited by Kafka BC; 12-31-11 at 05:41 AM. |
||
![]() |
![]() |
![]() |
|
|