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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#18 | |
Soaring
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![]() I know SB1 as well. It was by lightyears the superior tanksim on the market. In fact I do not even know a land-warfare sim or game that came close to it, including the much praised Flashpoint. The only thing that might drive you away is the immense lethality, and thuis the steep learning curve concenring tactics and formation manouvering. Act stupidly, and you're history. But that's how it should be. It is a training sim for the real soldiers. Updates are planned every six month or so. This will mean not so much repairing of broken things, but adding new features and stuff and vehicles. Not all playable vehicles will have 3D interiors in the beginning, but it will be done. Also complete day-and-night-cycle is to be added in a later upgrade. Upgrades will be free. They will also include everything the military customers have demanded meanwhile and that has found it's way into their versions of the software (which is very much identical). Immersion will come in overkill-dosis. I also have collected info on the maps they are making. Many American Forts and their training sites are converted on a 1:1 basis ![]()
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