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Old 11-13-11, 04:07 PM   #11
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
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Here are the spawn nodes in scapa. As you can see there is next to no options for them.



And these two are the Armed Merchant and QE BB that were being attacked and re-spawning in the Lets Play.



Here is the .mis file for those ships:-

[LanesGraph.Node 4]
Long=-364507.000000
Lat=7068760.000000
Height=0.000000
IsFromSingleMis=false
Name=NodeP128
Radius=0.000000
MaxSpeed=0.000000
RelatedSPRadius=0.000000
SpawnHeading=234.000000
Category=2
LayerOperation=0
RelatedMapLoc=
ShowOnMap=false
IsLocked=false

[LanesGraph.Node 25]
Long=-363977.000000
Lat=7068950.000000
Height=0.000000
IsFromSingleMis=false
Name=NodeP149
Radius=0.000000
MaxSpeed=0.000000
RelatedSPRadius=0.000000
SpawnHeading=37.000000
Category=2
LayerOperation=0
RelatedMapLoc=
ShowOnMap=false
IsLocked=false

Now how does this know to be an armed merchant and a BB
There must be some other factor controlling this somewhere else

I have looked over countless spawn nodes and they are all the same. I can see no diff from nodes in allied or axis

I have seen one spawn node with category=1 but can't remember where.

Where these type of nodes in SH3 or 4
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