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Old 11-11-11, 02:47 PM   #1
reaper7
sim2reality
 
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Brilliant, can't wit to try it out. Thanks Stiebler for your continued work
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Old 11-11-11, 04:20 PM   #2
Magic1111
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Thanks Stiebler, excellent work!

Best regards,
Magic
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Old 11-11-11, 04:49 PM   #3
Randomizer
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Thank you for your continued work on SH3!
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Old 11-11-11, 06:03 PM   #4
Jaeger
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thank you, outstanding. really appreciated!
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Old 11-11-11, 07:01 PM   #5
U-Falke
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These are very nice resources for SH3. Please consider, in the near future, to merge it with the torpedo reload mod and the V16A3 mod!
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Old 11-12-11, 10:07 AM   #6
Rubini
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Tahnks again Stiebler!

I had no oportunnity to ask a doubt of mine related to the ASDIC mod. I followed a bit the discussion on the thread.

My question: after adding this value 100 to Ai_sensors.dat the value on sim.cfg is now useless, am I correct? (I believe that this is also true for any other value in sim.cfg that have the counterpart on AI_sensors.dat different than zero - and more, probably true for others files in SH3 too.)
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Old 11-12-11, 12:50 PM   #7
LGN1
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Hi Stiebler,

thanks for your work

I've seen that you've included a file for GWX. I know that the SH3 Commander files for GWX change values in this file (this also holds for stock,...). Since it uses the offset, it's important that this offset is still correct. If not you will get a CTD. Have you made sure that the offset is still correct? I ask because SH3ditor adds a header that changes the offset and quite a few GWX files don't have this header (stock files neither, of course).

Please don't get my comment wrong. I just want to make sure that potential CTDs are avoided. Players who change the files should know about the risks in connection with SH3 Commander.

Regards, LGN1

Last edited by LGN1; 11-12-11 at 01:52 PM.
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