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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Navy Seal
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Unfortunately, no map updates, is not a realism setting, it is a difficulty setting. With no map updates you lose the plotting of radar contacts. The in-game radar is nowhere near as accurate as the real thing so you cannot plot radar contacts with any accuracy approaching the abilities of the real submarines.
In effect, the no map updates option is like learning to drive a car with a paper bag over your head, relying only on the verbal instructions of your passenger. It's a commendable skill. If you survive you surely have bragging rights. But it certainly has no application to a desirable way to drive. Right now the most realistic way to do business in a submarine is the masterful TMO plotting system. It removes the target ID, course and speed text. It removes the hokey ship silhouettes and velocity vectors and shows contacts only as position points. You must develop course and speed. Even the MOST reliable part of visual targeting, estimated AoB, was no longer necessary. Targeting was now an empirical process. It does, of necessity, leave exact position plotting of visually detected objects. Taking that away removes plotting of radar detected targets and attacking planes. It puts the paper bag over your head, killing more essential realistic information than its "improvement" is worth. But everything else corresponds to what you would know as a real submarine. Why not just refuse to reduce visual positions to firing solutions? Develop all your firing data through radar and sonar. Then you are on solid realistic ground. There is no realistic basis for map contacts off. As far as your observations above: I use my periscope during the day all the time without being detected. Keep periscope exposures of short duration. My limit during the daylight is 30 seconds. I am detected very infrequently. Why do you concern yourself with the difficulty of obtaining visual data when you have radar and sonar? Radar was the gold standard for targeting in WWII. When Dick O'Kane lost his radar during a cruise, he shot off a bitter message to Pearl saying in effect "there goes half of my torpedoes, wasted!" That was the exact truth. Radar for the very first time refined the targeting process further than educated guesswork. No longer was target identification, the least reliable parameter in targeting, essential to get visually targeted hits, even a part of the targeting process. Even the MOST reliable parameter, eyeballed AoB, was no longer necessary. Targeting had progressed from an art to an empirical process
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 11-09-11 at 11:27 AM. |
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