![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
![]() Quote:
Where can you see this Range value for each Sensor within Ollydebug. I would like to see if I can find anything relating to them. ![]() More eyes looking, you never know. ![]() |
|
![]() |
![]() |
![]() |
#2 |
Admiral
![]() |
![]()
@makman: detection ranges indeed are random, since - every second - a detection probability is calculated (from distance, weather etc.) and random numbers are used in order to determine whether object is detected or not. this luckily leads to random detection ranges, otherwise the game would be boring.
@reaper: Set a break at Sh3Sim.act+017012, but use the unpatched one. |
![]() |
![]() |
![]() |
|
|