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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Jul 2006
Posts: 43
Downloads: 46
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Oops, maybe I had travel mode enabled?
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#2 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
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Yeah, turn off travel mode when you're in an area where you can expect to see a target.
Still, even with the TCx1 button on, I never get the "ship sighted" message. I play with map contacts off, so I have to watch the TC, and when it drops (usually from 256 to 8 or 6, never to 1) I ask my watch officer to tell me if there's a target in sight (there usually is if the TC suddenly dropped; make sure you're not traveling at very high TC while looking for targets or the TC might drop too late). It's not perfect, but at least it works. |
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#3 | |
Black Magic
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#4 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
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I think that would be a great idea. Maybe you could even make it an option so that we could choose when the officer should look for targets (for example whenever TC drops, or maybe if it drops to 1, 2, 3, 4, 5, 6...in case we want to be very precise), that way any possibility would be covered. Of course, I don't know if that's possible.
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#5 | |
Black Magic
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#6 |
Sailor man
![]() Join Date: Jul 2006
Posts: 43
Downloads: 46
Uploads: 0
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I would like to be able to leave the computer knowing that if a ship is spotted there will be TCx1 and a high audible sighted message, so I can run to the computer happily knowing something is there. Then I look at the bearing reported already by the watch officer. Happy hunting.
As soon as watch officer sights a ship, do a TCx1 and report new ship sighted. |
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#7 | |
Black Magic
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