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Old 11-06-11, 05:34 PM   #1
sumpis
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Oops, maybe I had travel mode enabled?
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Old 11-06-11, 05:53 PM   #2
Sartoris
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Yeah, turn off travel mode when you're in an area where you can expect to see a target.

Still, even with the TCx1 button on, I never get the "ship sighted" message. I play with map contacts off, so I have to watch the TC, and when it drops (usually from 256 to 8 or 6, never to 1) I ask my watch officer to tell me if there's a target in sight (there usually is if the TC suddenly dropped; make sure you're not traveling at very high TC while looking for targets or the TC might drop too late). It's not perfect, but at least it works.
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Old 11-06-11, 05:59 PM   #3
TheDarkWraith
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Quote:
Originally Posted by Sartoris View Post
Yeah, turn off travel mode when you're in an area where you can expect to see a target.

Still, even with the TCx1 button on, I never get the "ship sighted" message. I play with map contacts off, so I have to watch the TC, and when it drops (usually from 256 to 8 or 6, never to 1) I ask my watch officer to tell me if there's a target in sight (there usually is if the TC suddenly dropped; make sure you're not traveling at very high TC while looking for targets or the TC might drop too late). It's not perfect, but at least it works.
Hmm....thinking out loud here....maybe I should have the order automatically given for watchofficer to look for contacts when TC1 happens
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Old 11-06-11, 06:04 PM   #4
Sartoris
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I think that would be a great idea. Maybe you could even make it an option so that we could choose when the officer should look for targets (for example whenever TC drops, or maybe if it drops to 1, 2, 3, 4, 5, 6...in case we want to be very precise), that way any possibility would be covered. Of course, I don't know if that's possible.

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Old 11-06-11, 06:05 PM   #5
TheDarkWraith
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Quote:
Originally Posted by Sartoris View Post
I think that would be a great idea. Maybe you could even make it an option so that we could choose when the officer should look for targets (for example whenever TC drops, or maybe if it drops to 1, 2, 3, 4, 5, 6...in case we want to be very precise), that way any possibility would be covered. Of course, I don't know if that's possible.

Almost anything is possible Very good idea also
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Old 11-07-11, 12:45 AM   #6
sumpis
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I would like to be able to leave the computer knowing that if a ship is spotted there will be TCx1 and a high audible sighted message, so I can run to the computer happily knowing something is there. Then I look at the bearing reported already by the watch officer. Happy hunting.

As soon as watch officer sights a ship, do a TCx1 and report new ship sighted.
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Old 11-07-11, 01:09 AM   #7
TheDarkWraith
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Quote:
Originally Posted by sumpis View Post
I would like to be able to leave the computer knowing that if a ship is spotted there will be TCx1 and a high audible sighted message, so I can run to the computer happily knowing something is there. Then I look at the bearing reported already by the watch officer. Happy hunting.

As soon as watch officer sights a ship, do a TCx1 and report new ship sighted.
I have that added to v6.9.0 test 4. What's not really there is the very audible sound for it. If someone will make me a sound file they want played for it I'll have my sound dll play it
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