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#1 |
Ace of the deep .
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I think one problem is the rotating hydro upgrade only picks up sounds from the sides and not front or rear . Its all messed up .
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#2 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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This is the first hydro you get in 1939, it's not upgraded at all.
The one thing that's bothering me is that sometimes everything works fine, and then thirty minutes later either the sonarman can't hear anything and I can, or the sonarman hears something and I can't hear it on the hydro. Maybe it's just the effect of that same soup the cook has been making for 14 days straight. |
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#3 | |
Black Magic
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#4 |
The Old Man
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The GHG (Side Mount) has arc sweep of 120 or 140 degree on each side of boat. Blind spots both fore and aft.
The KDB (Deck Mount) has arc sweep starting at 200 degree to 160 degree with 40 degree blind spot to aft. The Balkon Gerat (Foreward Keel Mount) has a 330 degree arc sweep but has 30 degree blind spot to aft and Blind spot directly above boat. The Nibelung (Bow Mount near Keel, foreward of Diveplanes) NOT ACTIVE in SH5 |
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#5 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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I have same type of errors witth the second version of the hydro( Not that I didn t have it with the first but I just don t think this has to do with blindzones). The errors don t seem to follow a pattern. I have noticed I need the hydroguy to sweep over the area the boats are to report them. usually helps.
sometimes I don t hear reported boats . Many times I hear a boat, but hydroguy don t report.(guess theyre "supposed" to be out of range.) I f I have multiple targets around me I can just guess wich target it pings when using sonar. I have tested a lot and the only thing that is certain is that I get same distance no matter what direction I point the sonar( hydro) .I assume I ping in the direction I listen. I tested with boats all around me... they were lying still so that might have caused trouble maybe. but hydroguy reported and I could ping them.That was aob practice tutorial. ping said 1860 meters. no boat was 1860 meters away from me. When I tested with a moving single target it worked excellent. I know I wrote about this before but lost track of the thread ![]() Magnum_Opus_v0_0_1 Enhanced FunelSmoke1.2_by HanSolo78 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 Dynamic Environment SH5 Shallow Waters V2.1 Patch TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_8_0_ByTheDarkWraith NewUIs_TDC_6_8_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke Manos Scopes-patch for 16x9 IO_StrategicMap_4_5_for_TDWv680 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface NewUIs_TDC_6_8_0_Real_Navigation Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional louder engine sounds Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.8 I have antilag and patched exe for hydrophone also. Used patcher and tested result with Hex editor (I know most ppl say put Irai before New Uis but as long as TDW say after in the Irai first post I stick to that.) Last edited by Husksubsky; 11-09-11 at 02:00 AM. |
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