Quote:
Originally Posted by mia389
I will just add if AI is to hard you can tweak their settings in the IRAI mod. The file is called init.aix and found here
C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith\data\Scripts\AI
Below I have what I use. At first I just could not get away from escorts until I changed this.
Code:
#################################################################
###################### Difficulty parameters ####################
# Note: difficulty is in range 0 - 100 with 0 being no difficulty (sensor doesn't exist)
# all the below get divided by 100 in code
# for non-merchants
VISUAL_DIFFICULTY_MIN = 85;
VISUAL_DIFFICULTY_MAX = 95;
HYDROPHONE_DIFFICULTY_MIN = 65;
HYDROPHONE_DIFFICULTY_MAX = 85;
RADAR_DIFFICULTY_MIN = 85;
RADAR_DIFFICULTY_MAX = 95;
SONAR_DIFFICULTY_MIN = 65;
SONAR_DIFFICULTY_MAX = 85;
# for merchants
VISUAL_DIFFICULTY_MERCHANT_MIN = 85;
VISUAL_DIFFICULTY_MERCHANT_MAX = 100;
HYDROPHONE_DIFFICULTY_MERCHANT_MIN = 85;
HYDROPHONE_DIFFICULTY_MERCHANT_MAX = 100;
RADAR_DIFFICULTY_MERCHANT_MIN = 85;
RADAR_DIFFICULTY_MERCHANT_MAX = 100;
SONAR_DIFFICULTY_MERCHANT_MIN = 85;
SONAR_DIFFICULTY_MERCHANT_MAX = 100;
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What about the merchant difficulties (stock values now included in the example)? Does this lead to the merchants easily spotting your sub and eventually making effective attacks difficult?