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Old 11-01-11, 01:17 PM   #1
cdp44
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Just uploaded ShipPack v1.0.

Includes Northampton heavy cruiser, Dido light cruiser and Okinoshima.

All ships are fully damage modeled and career enabled.

Link and screens in the first post.

If you have my Okinoshima stand-alone, disable it first and then enable ShipPack MOD.

Cdp44
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Old 11-11-11, 07:08 AM   #2
chrysanthos
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got it !! hehe

http://imageshack.us/photo/my-images...ositionon.png/
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Old 11-11-11, 06:59 PM   #3
steve_the_slim
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Here's what the turrets on my copy of the Omaha look like:

http://i1203.photobucket.com/albums/...184934_417.jpg

I also discovered something about tweaking gun accuracy values: it works on ships that aren't yours, but on your ships it only affects the accuracy of the first salvo. It can set ridiculous values and get the first shots to go really wide, but after the first salvo they go back to the way they were before.

Also, how is accuracy affected by the CrewAI file? All I see is stuff about ranges.
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Old 11-12-11, 12:42 AM   #4
cdp44
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So it´s only the rear turret? Try downloading Core files pack and enable it after Omaha.

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Old 11-12-11, 01:29 AM   #5
chrysanthos
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hey good morning
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Old 11-12-11, 03:38 AM   #6
steve_the_slim
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It's actually both turrets, but for some reason my picture of the bow turret got corrupted and I didn't feel like restarting the game to take another one seeing as they both look the same. At any rate, I'll try using the core files and let you know what happens.
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Old 11-29-11, 10:42 AM   #7
Chrisi078
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You can also make the ships by madmax AOTD playable?
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Old 11-29-11, 11:53 AM   #8
cdp44
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Funny, I downloaded his DD pack yesterday. Have my eyes on Smith, Fletcher or Sumner. Maybe all if time permits it.

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Old 11-29-11, 12:50 PM   #9
chrysanthos
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hey cdp44 i need 2 ships...the first is a colorado battleship for us side and for the germans side the mogami or tone heavy cruiser....when you have time?
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Old 11-30-11, 05:01 PM   #10
steve_the_slim
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I'd kind of like a Gearing myself, mainly because my grandfather served on one.
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Old 01-03-12, 05:14 PM   #11
USS Drum
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You need to work on the Clemson damage model I took on a task force with 4 carriers multiple cruisers and sank them all.
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Old 01-03-12, 05:19 PM   #12
peabody
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Quote:
Originally Posted by USS Drum View Post
You need to work on the Clemson damage model I took on a task force with 4 carriers multiple cruisers and sank them all.
Sounds like it's working great...

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Old 01-03-12, 07:22 PM   #13
cdp44
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If the ship seems too durable, open apropriate *.zon file and under ColisonableObject change hitpoints value.

This is the only downside of making ships, since everyone have different playstyle. Some like to sink all that moves, others like more life like approach.

Thats why I´m more than willing to post instructions how to change certain values to their liking.

Cdp44
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Old 11-13-11, 05:24 AM   #14
noobplayer
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Quote:
Originally Posted by chrysanthos View Post
What ship is that in your picture??
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Old 11-13-11, 05:31 AM   #15
chrysanthos
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the new mexico battleship...i was experimenting with the bridge view i cant see nothing before:/
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