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Old 11-01-11, 02:09 AM   #1
kylania
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Originally Posted by kylania View Post
So it was gonna take almost two hours to cross the Atlantic to reach the refuel milkcow, U-459. I went an hour and a half before getting impatient, pushing my motor officer and setting flank speed.

So I get to the spot where I'm supposed to refuel and it MOVES! Now the location is 2.2km west of me along the coast. No problem, I check with the navigator and I have enough fuel to flank it over to there. So off I go!
Figured this one out when I replayed this campaign. When you get to the first location and it "moves" at the same time you get a generic Radio Message. It's not highlighted in RED as most "for you" messages are so I missed it the first time.

This time I read it and it tells you to use 'Request Resupply' to find U-459. Instead of sending me 2000km away, it sent me to a ship 100km away this time.
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Old 11-01-11, 01:19 PM   #2
Trevally.
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Originally Posted by kylania View Post
Figured this one out when I replayed this campaign. When you get to the first location and it "moves" at the same time you get a generic Radio Message. It's not highlighted in RED as most "for you" messages are so I missed it the first time.

This time I read it and it tells you to use 'Request Resupply' to find U-459. Instead of sending me 2000km away, it sent me to a ship 100km away this time.
Thanks for the info Kylania
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Old 11-01-11, 01:39 PM   #3
baronfrost
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Hi, for some reason after I installed this mod my torpedoes don't hit anymore they shoot well behind the target. I don't use manual targeting just the default auto target mode. Do I need to use manual targeting now? I could usually pick the spot where I wanted the torpedo to hit.
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Old 11-01-11, 02:35 PM   #4
Trevally.
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Hi, for some reason after I installed this mod my torpedoes don't hit anymore they shoot well behind the target. I don't use manual targeting just the default auto target mode. Do I need to use manual targeting now? I could usually pick the spot where I wanted the torpedo to hit.
Not sure why this would happen. OHII changes nothing related to the torps

The ships travel faster with OHII, making them harder to hit.
Could it be that you are not opening your torp doors before you fire
With slower targets - this may not have had much of an effect, but with faster ships

If you try a historical mission - does it work then?
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Old 11-02-11, 05:29 AM   #5
Sartoris
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Originally Posted by Trevally. View Post
The ships travel faster with OHII, making them harder to hit.
Is the speed of the ships realistic?
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Old 11-02-11, 11:34 AM   #6
baronfrost
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Originally Posted by Trevally. View Post
Not sure why this would happen. OHII changes nothing related to the torps

The ships travel faster with OHII, making them harder to hit.
Could it be that you are not opening your torp doors before you fire
With slower targets - this may not have had much of an effect, but with faster ships

If you try a historical mission - does it work then?
Hi, I think that may be it, the ships travel faster. I do open my tubes and select a fast run, but still miss sometimes. Should I start leading them now instead of shooting for the middle? and should ships be going this fast? I don't think they spot me because I submerge well before they would.
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Old 11-02-11, 02:38 PM   #7
Trevally.
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Is the speed of the ships realistic?
Quote:
Originally Posted by baronfrost View Post
and should ships be going this fast? I don't think they spot me because I submerge well before they would.
I do not know guys.

If convoy speeds were up to me - I would go as fast as the slowest ship could go.

Im sure someone who does know may answer.


Quote:
Hi, I think that may be it, the ships travel faster. I do open my tubes and select a fast run, but still miss sometimes. Should I start leading them now instead of shooting for the middle?
you should test your auto target in historical missions first to ensure it is not something else - but yes - I guess giving some lead will help.
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Old 11-03-11, 06:09 AM   #8
dippysea
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Is Magnum Opus required before installing this MOD?
 
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