Personally id start out using a mod. Playing the vanilla game isn't quite as exciting after playing a modded version of SH3 for a few years, and I haven't heard of anybody who plays vanilla SH3.
edit:
here's a list of known issues with SH4 that i wrote down in mod documentation awhile ago. Some of these were resolved by mod. Other issues and minor bugs not listed were resolved by mod.
Quote:
1.Incorrect dates listed in the patrol log in the in port office. Often, it will cite all the ships in a single patrol having been sunk on the same day.
2.Transparent crewman on the bridge. The work around for this is to not enable the ***8220;environmental effects***8221; option in the graphics menu.
3.Deck gun crew bug. This occurs when the player moves their deck guns location. This has been worked around by limiting the players options to do so.
4.Buoyancy issues with deep diving. When the player meets or exceeds 600 feet, depth keeping is next to impossible. This primary effects the Balao, Tench, and U-boats.
5.Crew does not change to wet weather gear in heavy seas. They do so, only if it rains.
6.CO2 not being vented while surfaced. It is my belief this bug is caused by alt tabbing SH4 while on patrol.
7.Deck and AA gun crewman being killed while submerged. This is due to a design flaw of the game. Place your crewman in ***8220;hogan's alley***8221; (after battery crew berthing) when not in use.
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