SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-28-11, 01:39 PM   #1
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

I'm almost certain that > 90% of the CTDs are because the user's computer ran out of memory. SH5 is very demanding resource wise. Add mods to it and it can quickly drain all the resources from the computer. This is especially true for those using video cards with lots of memory. Yes it is great that the video card has lots of memory but what people don't know is that the computer 'sets aside' the same amount of system memory for it. So if video card has 1.5GB of memory then your system automatically has 1.5GB less of memory (figuratively). Most users have 4GB installed. Windows uses ~1.5GB so they are down to 2.5GB. Subtract large video card of 1.5GB and they have 1GB left. SH5 will use 1GB very easily and mods will definitely exceed this

I would say the minimum specs for SH5 modded is 8GB memory and a 64 bit OS. I have 8GB and Win7 64 and nVidia 590GTX video card and have NEVER experienced a CTD at random (I can say I've never experienced any CTD from SH5 so far)
TheDarkWraith is offline   Reply With Quote
Old 10-28-11, 02:59 PM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Fascinating. When I finally get a new computer I'll keep that in mind. Thanks, Wizard.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 10-29-11, 03:47 AM   #3
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
I'm almost certain that > 90% of the CTDs are because the user's computer ran out of memory. I would say the minimum specs for SH5 modded is 8GB memory and a 64 bit OS. I have 8GB and Win7 64 and nVidia 590GTX video card and have NEVER experienced a CTD at random (I can say I've never experienced any CTD from SH5 so far)
I agree, no random CTD ever, only due to my mods handling (not thinking)
RAM is today rather cheap and considering all time and frustration because of these CTDs it's a reasonable option.
(I have 12GB and a Sapphire Radeon HD 6950 GPU)
Silent Steel is offline   Reply With Quote
Old 10-29-11, 06:00 AM   #4
oakdesign
A-ganger
 
Join Date: Sep 2007
Posts: 76
Downloads: 65
Uploads: 0
Default

Hello Romer69,

when I started with SH5 about 3 weeks ago, I had the issue with random CTD's, too. I have the same mods as you and some others. My CTD's were not mod related they were all related to concurrent C++ 2008 Redistributable.

Do you get a Windows error message after a CTD. If yes and the error is related to MSVCR90.dll have a look into your installed programms if you have multiple entries for C++ 2008 Redistributable. If you are running a 64bit Version of Windows you might have at least 2 one with x64 and one with x86 in the name. If you have more entries listed that might be the case.
__________________
----------------------------------------------------------------
Seemann prüf dein Sackgewicht an Backbord kommt Laboe in Sicht
----------------------------------------------------------------
oakdesign is offline   Reply With Quote
Old 11-03-11, 06:14 PM   #5
francho1961
Officer
 
Join Date: Dec 2009
Location: Alicante - SPAIN
Posts: 249
Downloads: 972
Uploads: 0
Greetings.



a is my list of mods and TDC also always asking periscope depth.

: Arriba:: Saludo:
francho1961 is offline   Reply With Quote
Old 11-03-11, 06:16 PM   #6
Sartoris
Captain
 
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
Default

Remember you also need to install Cerberus' additional merchant ships if you're using OHII (activate them before OHII), as confirmed by Trevally in his thread on the last page. For some reason, that information wasn't included in the documentation...
Sartoris is offline   Reply With Quote
Old 10-29-11, 08:34 AM   #7
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post

I would say the minimum specs for SH5 modded is 8GB memory and a 64 bit OS. I have 8GB and Win7 64 and nVidia 590GTX video card and have NEVER experienced a CTD at random (I can say I've never experienced any CTD from SH5 so far)
I have 8Gb of OCZ DDR2 1066 MHz RAM memory and a video card ASUS EAH5870 with 1Gb memory and 64bit Windows 7 operating system, I never experienced any CTD playing SH5
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 10-31-11, 07:48 AM   #8
Rommer69
A-ganger
 
Join Date: Jul 2008
Location: Spain
Posts: 72
Downloads: 4
Uploads: 0
Default

Thank you all guys. Don´t know when I am going to have another time to play, but i´ll check all your suggestions.
Many of the CTD did not pop up the window of "win detected a trouble and is trying to fix it", so i have not a known error.
I will keep you updated....if necessary.
Thanks again.
Rommer69 is offline   Reply With Quote
Old 10-31-11, 08:42 PM   #9
Halface
Bosun
 
Join Date: May 2007
Location: Norway
Posts: 66
Downloads: 135
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
I'm almost certain that > 90% of the CTDs are because the user's computer ran out of memory. SH5 is very demanding resource wise. Add mods to it and it can quickly drain all the resources from the computer. This is especially true for those using video cards with lots of memory. Yes it is great that the video card has lots of memory but what people don't know is that the computer 'sets aside' the same amount of system memory for it. So if video card has 1.5GB of memory then your system automatically has 1.5GB less of memory (figuratively). Most users have 4GB installed. Windows uses ~1.5GB so they are down to 2.5GB. Subtract large video card of 1.5GB and they have 1GB left. SH5 will use 1GB very easily and mods will definitely exceed this

I would say the minimum specs for SH5 modded is 8GB memory and a 64 bit OS. I have 8GB and Win7 64 and nVidia 590GTX video card and have NEVER experienced a CTD at random (I can say I've never experienced any CTD from SH5 so far)

kinda same specs as me i had cdt at start but my mod soup was causing it...been a while i had one now ....but theres something to what your saying .......
Halface is offline   Reply With Quote
Old 11-03-11, 04:18 AM   #10
Marco1971
Seaman
 
Join Date: Oct 2011
Location: Holland
Posts: 37
Downloads: 162
Uploads: 0
Default

I've started a campaign after puzzling together a nice mod soup, precisely following the advices found here about the right order, patches and versions, but run in CTD's regurarly. Must be something wrong with the MOD soup, so am deactivating them one by one. I don't think it has something to do with memory, (18Gb quality RAM non-overclocked, 1,25 GB GTX470 card and slightly overclocked i7 cpu). But it's annoying not be able to use all nice things you people have created..
I agree, it's not easy (not to say impossible) to anticipate on all possible variations of MODs people use. Still i hope it won't be necessary to disable too much MODs Theyr'e just tooo nice..
Marco1971 is offline   Reply With Quote
Old 11-03-11, 06:07 AM   #11
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by Marco1971 View Post
I've started a campaign after puzzling together a nice mod soup, precisely following the advices found here about the right order, patches and versions, but run in CTD's regurarly. Must be something wrong with the MOD soup, so am deactivating them one by one. I don't think it has something to do with memory, (18Gb quality RAM non-overclocked, 1,25 GB GTX470 card and slightly overclocked i7 cpu). But it's annoying not be able to use all nice things you people have created..
I agree, it's not easy (not to say impossible) to anticipate on all possible variations of MODs people use. Still i hope it won't be necessary to disable too much MODs Theyr'e just tooo nice..
what mods .
THE_MASK is offline   Reply With Quote
Old 11-03-11, 06:23 AM   #12
Marco1971
Seaman
 
Join Date: Oct 2011
Location: Holland
Posts: 37
Downloads: 162
Uploads: 0
Default

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
NewUIs_TDC_6_8_0_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
NewUIs_TDC_6_8_0_Real_Navigation
NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_8_0_Das_Boot_Crew_Mod_by_Illyustrator
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_19_ByTheDarkWraith
Manos Scopes-patch for 16x9
U-boat Historical Specifications 1.7 for TDW Mods
AirTorpedoes
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
A Fistful of Emblems v1.51 (Weathered)
Better Torpedo Graphics
Diesel
sobers talking conning crew mod
sobers 3D deck spray mod V7
Torpedo Splash
SteelViking's Interior Mod V1.2
SteelViking&Com Underwater ModV1.0
sobers smaller water drops V4
nVidia missing lights
Original map colors
Shadow Improvement Mod
Real_Sink_0_0_16_2
OPEN HORIZONS II_full v1.4
OHII v1.4 Patch2 Full
SteelViking's Interior Mod V1.2.1 Patch
MightyFine Crew Mod 1.2.1 Alt w beards
No magic skills v1.5 MCCD compatible
MCCD_1.04_GER
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional No Magic Skills mod german dialogs
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 HOTFIX 3

And:
Stoianm's dynamic environment mods (about 5 of them) complete the list.

Also in use: the patched SH5.exe and the d3d anti lag files.
Marco1971 is offline   Reply With Quote
Old 11-03-11, 06:28 AM   #13
Sartoris
Captain
 
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
Default

Try running TDW's mod validator. It should be somewhere among your applications. MO was the cause of quite a few of my problems so I dropped it from my mod list since it was clashing with OHII. It seems rather outdated and doesn't really change any significant elements of the game, and the English voices are very annoying anyway. If you really want some of the mods from MO, just install them separately. Also, your mods are in the wrong order. It should be:

IRAI
FX update
New UI

I'd also advise you to try using fewer mods in general. Try dropping all those mods that don't fix those parts of the game that were broken (for example sound mods, crew mods etc.) and just limit yourself to the most basic mods. That way you'll know which mod was the culprit if the CTDs continue to happen.
Sartoris is offline   Reply With Quote
Old 11-03-11, 06:39 AM   #14
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Looks like a real bucket o soup there


Shadow Improvement Mod Lite
MightyFine Crew Mod 1.2.1
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (english version) or (german version)
Manos Scopes-patch for 16x9
sobers talking conning crew mod
sobers smaller water drops V4
sobers 3D deck spray mod V7
sobers talking conning crew mod
nVidia missing lights
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
NewUIs_TDC_6_8_0_Patch 1
NewUIs_TDC_6_8_0_Real_Navigation
NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
IRAI_0_0_30_ByTheDarkWraith
OPEN HORIZONS II_base v1.4
OPEN HORIZONS II_New_Ships v1.4
OHII v1.4 Patch2 Base - New Ships
OH II Campaign Radio Messages v4
MCCD_1.04_GER
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional No Magic Skills mod german dialogs
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 HOTFIX 3

Also you have to follow the special instructions when starting a campaign if using Open horizons .
THE_MASK is offline   Reply With Quote
Old 11-03-11, 07:17 AM   #15
Sartoris
Captain
 
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
Default

Sober, you keep suggesting that order of FX, NewUI and IRAI, but several users have confirmed the order that I suggested in other threads. I believe you are following TDW's suggestion which he posted before he released the latter versions of his mods. I would suggest looking at 0rpheus' and mia389's mod lists.
Sartoris is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.