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Old 10-27-11, 12:17 PM   #1
kylania
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You can turn off the health bars in the Gameplay Options. Remember though, for the campaign you need to set the Gameplay Options IN BUNKER after starting. The stuff you set from the main menu doesn't apply to campaign games.

Usually spreading damage across the waterline of a ship is the most effective method of sinking on. Four little holes everywhere will be better than one big hold somewhere.

Some ships can be taken out with just one torpedo. Sometimes even one will hit and it looks like it won't sink, but it eventually will. For fast moving ships giving them a nice hole in the bow is good so that they end up plowing forward and drinking the sea in!
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Old 10-27-11, 05:13 PM   #2
KING111
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Trevally
The reason I don't reply is because the game is crap
So I put 20 or 25 mods in to the game to try and make in playable
Then I try the single missions and it all looks nice and seems to work
But then I try a campaign and every time the game crashes
I am hoping that one day someone will make a super mod
That will work until that day comes I will be on SH4
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Old 10-28-11, 03:06 PM   #3
ReallyDedPoet
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Though it can be frustrating by times, the good things done with SH5 since it's release far outweigh the bad.
Cheers to all the great modders here

My .02....
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Old 10-29-11, 04:12 PM   #4
Aegrim
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God damn, i can hit merchants easily, but really struggling at the moment to hit some destroyers, I'm using the lock unlock technique.

They always just skim the bow and travel past them. Even if i aim for the rear of the ship. Are they hearing the torp coming and slowing down?
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Old 10-29-11, 04:26 PM   #5
kylania
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You're a u-boat, your job is to sink tonnage to prevent supplies from reaching England or it's armies. You shouldn't be attacking destroyers, that's a job for the surface fleet.

Use your best weapon against destroyers: stealth. Not being seen by them while sinking merchants is worth far more than sinking any number of escorts.
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Old 10-29-11, 04:38 PM   #6
Aegrim
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Nah just tried against some other merchant ships, same thing. There's something off with the lock unlock technique still.

Any mods to give SH3 targeting?
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Old 10-29-11, 04:45 PM   #7
Trevally.
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Quote:
Originally Posted by Aegrim View Post
Nah just tried against some other merchant ships, same thing. There's something off with the lock unlock technique still.

Any mods to give SH3 targeting?
If you have been giving your torp man promotion points - this causes your torps to run faster. The faster torps are not taken into account with the auto target. This is why your torps are missing by running in front of the target.

You can fix this with a mod - there are two that will work here.
Sober's crew skills mod
or
Torp speed fix <<<link

Sorry - these are not the correct names - but may help with a search
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