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#1 |
Hellas
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hello guys,
i need some info about the 'numbers' in basic.cfg file and what exactly each number is representing. we read ,for example, somewhere in basic.cfg file this (is the starting armament-equips of IXD2 at year 1945) : Year3=1945 ForeTube30=3 ;T1 ForeTube31=3 ForeTube32=4 ForeTube33=4 ForeResIntern30=3 ForeResIntern31=3 ForeResIntern32=4 ForeResIntern33=4 ForeResExtern30=0 ForeResExtern31=0 ForeResExtern32=3 ForeResExtern33=3 ForeResExtern34=3 ForeResExtern35=3 ForeResExtern36=4 ForeResExtern37=4 ForeResExtra30=3 ForeResExtra31=3 AftTubes30=6 AftTubes31=3 AftResIntern30=3 AftResIntern31=3 AftResExtern30=3 AftResExtern31=3 AftResExtern32=3 AftResExtern33=3 Z01_30=11 ; IX/3 M01_30=-1 A01_30=10 A02_30=10 S01_30=5 SuperCharger_30=-1 Snorkel_30=1262 Batteries_30=1268 AftBatteries_30=1268 Hydrophone_30=1270 Sonar_30=1274 Radar_30=1275 RadarWarningReceiver_30=1282 Decoy_Launcher_30=1284 SonarCoatings_30=-1 RadarCoatings_30=-1 i know what torpedo each number is representing at green ------------------------------------------------------------- at blue are correct the followings? Z01 is marking the conning tower type M01 is marking the deck gun (i guess that -1 here means ''no gun'') A01-A02 are marking the AA guns S01 is something about AA guns again (?) [ 20mm Vierling is a AA gun ?] Does anyone have a list of what these 11 (at Z01), 10 (at A01 and A02) and 5 (at S01) are specifying ? -------------------------------------------------------------- at brown I need exactly the same : a list of what these 1262,1268,1268,1270,1274,1275,1282,1284 are specifying. also , i have one more question for moders : at .sns file of ixd2 appears that its radar is 'NULL' till the end of war but on the other hand we see at basic.cfg that it is equiped with a radar at 1945 (and earlier.../43 and /44). in game the sub has indeed a radar so the question is which file is altering the final sensors of players boat ? thank you in advance for any help - info on the theme
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#2 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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******* To discover this, scroll down to the [Z01] section and read the Idx number: [Z01] DaysSpent=21 NbGuns=13 Idx0=0 Dummy0=data/objects/Turm2a_1_hd Idx1=1 Dummy1=data/objects/Turm2d_1_hd Idx2=2 Dummy2=data/objects/Turm2d_2_hd Idx3=3 Dummy3=data/objects/Turm7b_1_hd Idx4=4 Dummy4=data/objects/Turm7b_2_hd Idx5=5 Dummy5=data/objects/Turm7c_1_hd Idx6=6 Dummy6=data/objects/Turm7c_2_hd Idx7=7 Dummy7=data/objects/Turm7c_3_hd Idx8=8 Dummy8=data/objects/Turm7c_4_hd Idx9=9 Dummy9=data/objects/Turm9c_1_hd Idx10=10 Dummy10=data/objects/Turm9c_2_hd Idx11=11 Dummy11=data/objects/Turm9c_3_hd Idx12=12 Dummy12=NULL; data/objects/Turm21_hd ******* The same holds true for each of the other categories as well. For example, 10 at A01 and A02 indicates a '20mmShield_Twin_UFlak_High.' Once again you can find this listed in the [A01] and [A02] sections of the file. Last but not least, 5 at S01 identifies '20mmVierling_High.' Hope this helps and good luck! ![]()
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#3 |
Ace of the Deep
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Usually a none at station is marked "-100"
as you say in blue is Z01_30=11 ; "whatever" So this is tower-year-type. M01_30=-100 so this is no deck gun at station (0= large gun. 1=small) A01,2 small aa guns S01 large aa gun mount in orange ... SuperCharger_30=-1 (supercharger-year=-1 none at station) Ok as an example .... Decoy_Launcher_30=1284 ( the number at the end relates to the type of item used in this case Bold type 1 where as 1288 is Bold type 5 All items are listed at the end of the basic file and contain the end numbers within the items list I.E ..... NameIdx4=1288 Year4=1939 Month4=1 NbSub4=4 Sub40=0 Sub41=1 Sub42=2 Sub42=3 Renown4=0 Name4=BoldType5 [AMMO_TYPE0];10.5cm SK C/32 Idx=0 Year=1939 Month=1 SS=100 AP=100 HE=1500 Renown=0 [AMMO_TYPE1];8.8cm SK C/35 Idx=1 Year=1939 Month=1 SS=100 AP=100 HE=1500 Renown=0 [AMMO_TYPE2];3.7cm FK M 42 Twin Idx=2 Year=1939 Month=6 AP=50 AA=8000 Renown=0 [AMMO_TYPE3];3.7cm FK M 42 Idx=3 Year=1939 Month=6 AP=800 AA=1200 Renown=0 [AMMO_TYPE4];3.7cm SK C/30 Idx=4 Year=1939 Month=1 AP=400 AA=800 Renown=0 [AMMO_TYPE5];2cm FK C/38 Flakvierling Idx=5 Year=1939 Month=5 AP=12000 Renown=0 [AMMO_TYPE6];2cm FK C/30 Flakzwiling Idx=6 Year=1939 Month=7 AP=2000 Renown=0 [AMMO_TYPE7];2cm FK C/38 Idx=7 Year=1939 Month=1 AP=1000 Renown=0 [AMMO_TYPE8];2cm FK C/30 Idx=8 Year=1939 Month=1 AP=1000 Renown=0 [AMMO_TYPE9];2cm FK C/38 Flakzwiling XXI Idx=9 Year=1939 Month=4 AP=4000 Renown=0 [AMMO_TYPE10];2cm FK C/38 Flakzwiling Idx=10 Year=1939 Month=7 AP=8000 Renown=0 hope this helps you out Last edited by SeaWolf U-57; 10-25-11 at 09:37 AM. |
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#4 | |
Hellas
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@Fish In The Water : sure that helped me a lot !! in fact you gave 'light' to the whole theme !
thank you very much for your help ![]() Quote:
also, i didn't understand what you mean by that ''0= large gun. 1=small''.can you explain it a little further ? about your rest info (about the ammo 'numbers') ...sure helped me a lot ! thank you very much too for your help ![]() still stands the last question : at .sns file of ixd2 appears that its radar is 'NULL' till the end of war but on the other hand we see at basic.cfg that it is equiped with a radar at 1945 (and earlier.../43 and /44). in game the sub has indeed a radar so the question is which file is altering the final sensors of players boat ? anyone knows something about it ???
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#5 | |
Prince of
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Not sure about the .sns, but hopefully someone will be along with an answer shortly. ![]()
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#6 |
Ace of the Deep
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@Seawolf : you mean -1 right ? (I don't see anywhere -100)
Yes so I noticed you must be using a basic file that is different to mine or has been changed ![]() also, I didn't understand what you mean by that ''0= large gun. 1=small''.can you explain it a little further ? Sure take a look below [AMMO_TYPE0];10.5cm SK C/32 Idx=0 {{{{{{{{{{{{{{{{{ Large deck gun Year=1939 Month=1 SS=100 AP=100 HE=1500 Renown=0 [AMMO_TYPE1];8.8cm SK C/35 Idx=1 {{{{{{{{{{{{{{{{{ Small deck gun Year=1939 Month=1 SS=100 AP=100 HE=1500 Renown=0 about your rest info (about the ammo 'numbers') ...sure helped me a lot ! thank you very much too for your help COOL |
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#7 |
Ace of the Deep
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still stands the last question : at .sns file of ixd2 appears that its radar is 'NULL' till the end of war but on the other hand we see at basic.cfg that it is equipped with a radar at 1945 (and earlier.../43 and /44).
in game the sub has indeed a radar so the question is which file is altering the final sensors of players boat ? Wow ok the .sns is the basic set-up of the sub as I understand it. I.E what a sub can or cannot have added to it However the basic file controls any or all add-ons to the sub. so if you change the IXD2 listing so that it can appear for use in 1939 (as seen in my battle/gunsub mod) then it will be available at that time you have to add the earlier start config's to the basic file. So if the basic file shows that some item is added at a certain time then it will appear on that years sub. Again However you must also change the date when any item you want to add is also available to upgrade or else it can cause problems. |
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#8 | |
Hellas
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i think i got it ! i will try some tweaks in game and see if i got it right ! thank you very much SeaWolf U-57 ![]()
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#9 |
Nub
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In my game EMEA edition, the -100 is used exclusively for the type XXI, taken from careers.cfg :
SubType=3 SubVersion=0 Z01=15 M01=-100 A01=9 A02=9 S01=-100 S02=-100 S03=-100 from careers_0.cfg : SubType=-1 SubVersion=-1 Z01=15 M01=-100 A01=9 A02=9 S01=-100 S02=-100 S03=-100 hope this help ![]() back to lurking ![]() |
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#10 |
Prince of
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Thanks for taking a break
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#11 |
Nub
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