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Old 10-25-11, 05:57 AM   #1
TheBeast
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Quote:
Originally Posted by baronfrost View Post
Is there a English version of this mod? It changes all the text to German, It not is there a way to keep the mod but change the text back to English?
If you do not want to wait, you can do it your self.

You can take your stock SH5 data\Menu\Menu.txt file and compare ID numbers.
Any ID numbers in German that does not exist in stock menu text can be added.
Then use Google Translate to change from German to English.

If you take your time, the entire process takes about a hour at most.

Regards!
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Old 10-25-11, 06:57 AM   #2
Silent Steel
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Quote:
Originally Posted by TheBeast View Post
You can take your stock SH5 data\Menu\Menu.txt file and compare ID numbers.
Any ID numbers in German that does not exist in stock menu text can be added.
Then use Google Translate to change from German to English.
Perfect task for WinMerge; http://sourceforge.net/projects/winmerge/
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Old 10-25-11, 12:09 PM   #3
Trevally.
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Quote:
Originally Posted by Vit View Post
And for what it is made? For more realism?
Why at once not to begin campaign from the Italian ports?
If you don't want this - you can dock at start of patrol (perhaps x2) and you will teleport to La Spezia
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Old 10-25-11, 12:20 PM   #4
Trevally.
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Quote:
Originally Posted by keil
hi everybody: just a little problem: in OH II v1.4 mission on western coasts i went to scapa, sank the carrier, but i'm unable to find where to sink the 50000 tons of merchant. i went sinking on NW, SW, W of ireland, between ireland and england but it never gives a progress on the objective (sunk at least 200000 tons of merchant).
any hint?
thanks a lot,
cpt. Keil
http://www.subsim.com/radioroom/show...postcount=1290
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Old 10-25-11, 01:04 PM   #5
Rongel
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Small bit of info...

There is still one ghost ship on the loose without no textures. I thought I fixed it in the previous patch, but no... So don't be alarmed if you see a black ship, fix is on the way.
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Old 10-26-11, 05:21 AM   #6
TheBeast
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Originally Posted by Rongel View Post
Small bit of info...

There is still one ghost ship on the loose without no textures. I thought I fixed it in the previous patch, but no... So don't be alarmed if you see a black ship, fix is on the way.
I just encountered a British NPL_Hap that had no texture.
I checked the data\Roster\British\Sea\NPL_Hap.cfg and it is correct
TextureName=data/Sea/NPL_Hap/NPL_Hap_T01.dds
I checked the the texture data\Sea\NPL_Hap\NPL_Hap_T01.dds texture and it was there.

My guess is that the error must be in the Material specified in DAT file.

Regards!
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Old 10-26-11, 07:02 AM   #7
Rongel
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Quote:
Originally Posted by TheBeast View Post
I just encountered a British NPL_Hap that had no texture.
I checked the data\Roster\British\Sea\NPL_Hap.cfg and it is correct
TextureName=data/Sea/NPL_Hap/NPL_Hap_T01.dds
I checked the the texture data\Sea\NPL_Hap\NPL_Hap_T01.dds texture and it was there.

My guess is that the error must be in the Material specified in DAT file.

Regards!
TheBeast
Hi Beast!

This ship has been giving me grey hairs...

It's difficult when there is so many people involved and different kinds of techniques used and bla bla blaa. Anyway, I think I got it fixed, this is again random bug so it makes things a bit complicated. I have to double check the materials too! Needs a lot of testing
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